csharp/91Act/UnityStudioCLI/US/Half.cs

Half.cs
using System.Diagnostics;
using System.Globalization;
using System.Runtime.InteropServices;

namespace System
{
    /// 
    /// Represents a half-precision floating point number. 
    /// 
    /// 
    /// Note:
    ///     Half is not fast enought and precision is also very bad, 
    ///     so is should not be used for matemathical computation (use Single instead).
    ///     The main advantage of Half type is lower memory cost: two bytes per number. 
    ///     Half is typically used in graphical applications.
    ///     
    /// Note: 
    ///     All functions, where is used conversion half->float/float->half, 
    ///     are approx. ten times slower than float->double/double->float, i.e. ~3ns on 2GHz CPU.
    ///
    /// References:
    ///     - Fast Half Float Conversions, Jeroen van der Zijp, link: http://www.fox-toolkit.org/ftp/fasthalffloatconversion.pdf
    ///     - IEEE 754 revision, link: http://grouper.ieee.org/groups/754/
    /// 
    [Serializable]
    public struct Half : IComparable, IFormattable, IConvertible, IComparable, IEquatable
    {
        /// 
        /// Internal representation of the half-precision floating-point number.
        /// 
        [DebuggerBrowsable(DebuggerBrowsableState.Never)]
        internal ushort value;

        #region Constants
        /// 
        /// Represents the smallest positive System.Half value greater than zero. This field is constant.
        /// 
        public static readonly Half Epsilon = Half.ToHalf(0x0001);
        /// 
        /// Represents the largest possible value of System.Half. This field is constant.
        /// 
        public static readonly Half MaxValue = Half.ToHalf(0x7bff);
        /// 
        /// Represents the smallest possible value of System.Half. This field is constant.
        /// 
        public static readonly Half MinValue = Half.ToHalf(0xfbff);
        /// 
        /// Represents not a number (NaN). This field is constant.
        /// 
        public static readonly Half NaN = Half.ToHalf(0xfe00);
        /// 
        /// Represents negative infinity. This field is constant.
        /// 
        public static readonly Half NegativeInfinity = Half.ToHalf(0xfc00);
        /// 
        /// Represents positive infinity. This field is constant.
        /// 
        public static readonly Half PositiveInfinity = Half.ToHalf(0x7c00);
        #endregion

        #region Constructors
        /// 
        /// Initializes a new instance of System.Half to the value of the specified single-precision floating-point number.
        /// 
        /// The value to represent as a System.Half.
        public Half(float value) { this = HalfHelper.SingleToHalf(value); }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified 32-bit signed integer.
        /// 
        /// The value to represent as a System.Half.
        public Half(int value) : this((float)value) { }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified 64-bit signed integer.
        /// 
        /// The value to represent as a System.Half.
        public Half(long value) : this((float)value) { }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified double-precision floating-point number.
        /// 
        /// The value to represent as a System.Half.
        public Half(double value) : this((float)value) { }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified decimal number.
        /// 
        /// The value to represent as a System.Half.
        public Half(decimal value) : this((float)value) { }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified 32-bit unsigned integer.
        /// 
        /// The value to represent as a System.Half.
        public Half(uint value) : this((float)value) { }
        /// 
        /// Initializes a new instance of System.Half to the value of the specified 64-bit unsigned integer.
        /// 
        /// The value to represent as a System.Half.
        public Half(ulong value) : this((float)value) { }
        #endregion
        
        #region Numeric operators

        /// 
        /// Returns the result of multiplying the specified System.Half value by negative one.
        /// 
        /// A System.Half.
        /// A System.Half with the value of half, but the opposite sign. -or- Zero, if half is zero.
        public static Half Negate(Half half) { return -half; }
        /// 
        /// Adds two specified System.Half values.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// A System.Half value that is the sum of half1 and half2.
        public static Half Add(Half half1, Half half2) { return half1 + half2; }
        /// 
        /// Subtracts one specified System.Half value from another.
        /// 
        /// A System.Half (the minuend).
        /// A System.Half (the subtrahend).
        /// The System.Half result of subtracting half2 from half1.
        public static Half Subtract(Half half1, Half half2) { return half1 - half2; }
        /// 
        /// Multiplies two specified System.Half values.
        /// 
        /// A System.Half (the multiplicand).
        /// A System.Half (the multiplier).
        /// A System.Half that is the result of multiplying half1 and half2.
        public static Half Multiply(Half half1, Half half2) { return half1 * half2; }
        /// 
        /// Divides two specified System.Half values.
        /// 
        /// A System.Half (the dividend).
        /// A System.Half (the divisor).
        /// The System.Half that is the result of dividing half1 by half2.
        /// half2 is zero.
        public static Half Divide(Half half1, Half half2) { return half1 / half2; }

        /// 
        /// Returns the value of the System.Half operand (the sign of the operand is unchanged).
        /// 
        /// The System.Half operand.
        /// The value of the operand, half.
        public static Half operator +(Half half) { return half; }
        /// 
        /// Negates the value of the specified System.Half operand.
        /// 
        /// The System.Half operand.
        /// The result of half multiplied by negative one (-1).
        public static Half operator -(Half half) { return HalfHelper.Negate(half); }
        /// 
        /// Increments the System.Half operand by 1.
        /// 
        /// The System.Half operand.
        /// The value of half incremented by 1.
        public static Half operator ++(Half half) { return (Half)(half + 1f); }
        /// 
        /// Decrements the System.Half operand by one.
        /// 
        /// The System.Half operand.
        /// The value of half decremented by 1.
        public static Half operator --(Half half) { return (Half)(half - 1f); }
        /// 
        /// Adds two specified System.Half values.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// The System.Half result of adding half1 and half2.
        public static Half operator +(Half half1, Half half2) { return (Half)((float)half1 + (float)half2); }
        /// 
        /// Subtracts two specified System.Half values.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// The System.Half result of subtracting half1 and half2.        
        public static Half operator -(Half half1, Half half2) { return (Half)((float)half1 - (float)half2); }
        /// 
        /// Multiplies two specified System.Half values.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// The System.Half result of multiplying half1 by half2.
        public static Half operator *(Half half1, Half half2) { return (Half)((float)half1 * (float)half2); }
        /// 
        /// Divides two specified System.Half values.
        /// 
        /// A System.Half (the dividend).
        /// A System.Half (the divisor).
        /// The System.Half result of half1 by half2.
        public static Half operator /(Half half1, Half half2) { return (Half)((float)half1 / (float)half2); }
        /// 
        /// Returns a value indicating whether two instances of System.Half are equal.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// true if half1 and half2 are equal; otherwise, false.
        public static bool operator ==(Half half1, Half half2) { return (!IsNaN(half1) && (half1.value == half2.value)); }
        /// 
        /// Returns a value indicating whether two instances of System.Half are not equal.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// true if half1 and half2 are not equal; otherwise, false.
        public static bool operator !=(Half half1, Half half2) { return !(half1.value == half2.value); }
        /// 
        /// Returns a value indicating whether a specified System.Half is less than another specified System.Half.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// true if half1 is less than half1; otherwise, false.
        public static bool operator (Half half1, Half half2) { return (float)half1 > (float)half2; }
        /// 
        /// Returns a value indicating whether a specified System.Half is less than or equal to another specified System.Half.
        /// 
        /// A System.Half.
        /// A System.Half.
        /// true if half1 is less than or equal to half2; otherwise, false.
        public static bool operator =(Half half1, Half half2) { return (half1 == half2) || (half1 > half2); }
        #endregion

        #region Type casting operators
        /// 
        /// Converts an 8-bit unsigned integer to a System.Half.
        /// 
        /// An 8-bit unsigned integer.
        /// A System.Half that represents the converted 8-bit unsigned integer.
        public static implicit operator Half(byte value) { return new Half((float)value); }
        /// 
        /// Converts a 16-bit signed integer to a System.Half.
        /// 
        /// A 16-bit signed integer.
        /// A System.Half that represents the converted 16-bit signed integer.
        public static implicit operator Half(short value) { return new Half((float)value); }
        /// 
        /// Converts a Unicode character to a System.Half.
        /// 
        /// A Unicode character.
        /// A System.Half that represents the converted Unicode character.
        public static implicit operator Half(char value) { return new Half((float)value); }
        /// 
        /// Converts a 32-bit signed integer to a System.Half.
        /// 
        /// A 32-bit signed integer.
        /// A System.Half that represents the converted 32-bit signed integer.
        public static implicit operator Half(int value) { return new Half((float)value); }
        /// 
        /// Converts a 64-bit signed integer to a System.Half.
        /// 
        /// A 64-bit signed integer.
        /// A System.Half that represents the converted 64-bit signed integer.
        public static implicit operator Half(long value) { return new Half((float)value); }
        /// 
        /// Converts a single-precision floating-point number to a System.Half.
        /// 
        /// A single-precision floating-point number.
        /// A System.Half that represents the converted single-precision floating point number.
        public static explicit operator Half(float value) { return new Half((float)value); }
        /// 
        /// Converts a double-precision floating-point number to a System.Half.
        /// 
        /// A double-precision floating-point number.
        /// A System.Half that represents the converted double-precision floating point number.
        public static explicit operator Half(double value) { return new Half((float)value); }
        /// 
        /// Converts a decimal number to a System.Half.
        /// 
        /// decimal number
        /// A System.Half that represents the converted decimal number.
        public static explicit operator Half(decimal value) { return new Half((float)value); }
        /// 
        /// Converts a System.Half to an 8-bit unsigned integer.
        /// 
        /// A System.Half to convert.
        /// An 8-bit unsigned integer that represents the converted System.Half.
        public static explicit operator byte(Half value) { return (byte)(float)value; }
        /// 
        /// Converts a System.Half to a Unicode character.
        /// 
        /// A System.Half to convert.
        /// A Unicode character that represents the converted System.Half.
        public static explicit operator char(Half value) { return (char)(float)value; }
        /// 
        /// Converts a System.Half to a 16-bit signed integer.
        /// 
        /// A System.Half to convert.
        /// A 16-bit signed integer that represents the converted System.Half.
        public static explicit operator short(Half value) { return (short)(float)value; }
        /// 
        /// Converts a System.Half to a 32-bit signed integer.
        /// 
        /// A System.Half to convert.
        /// A 32-bit signed integer that represents the converted System.Half.
        public static explicit operator int(Half value) { return (int)(float)value; }
        /// 
        /// Converts a System.Half to a 64-bit signed integer.
        /// 
        /// A System.Half to convert.
        /// A 64-bit signed integer that represents the converted System.Half.
        public static explicit operator long(Half value) { return (long)(float)value; }
        /// 
        /// Converts a System.Half to a single-precision floating-point number.
        /// 
        /// A System.Half to convert.
        /// A single-precision floating-point number that represents the converted System.Half.
        public static implicit operator float(Half value) { return (float)HalfHelper.HalfToSingle(value); }
        /// 
        /// Converts a System.Half to a double-precision floating-point number.
        /// 
        /// A System.Half to convert.
        /// A double-precision floating-point number that represents the converted System.Half.
        public static implicit operator double(Half value) { return (double)(float)value; }
        /// 
        /// Converts a System.Half to a decimal number.
        /// 
        /// A System.Half to convert.
        /// A decimal number that represents the converted System.Half.
        public static explicit operator decimal(Half value) { return (decimal)(float)value; }
        /// 
        /// Converts an 8-bit signed integer to a System.Half.
        /// 
        /// An 8-bit signed integer.
        /// A System.Half that represents the converted 8-bit signed integer.
        public static implicit operator Half(sbyte value) { return new Half((float)value); }
        /// 
        /// Converts a 16-bit unsigned integer to a System.Half.
        /// 
        /// A 16-bit unsigned integer.
        /// A System.Half that represents the converted 16-bit unsigned integer.
        public static implicit operator Half(ushort value) { return new Half((float)value); }
        /// 
        /// Converts a 32-bit unsigned integer to a System.Half.
        /// 
        /// A 32-bit unsigned integer.
        /// A System.Half that represents the converted 32-bit unsigned integer.
        public static implicit operator Half(uint value) { return new Half((float)value); }
        /// 
        /// Converts a 64-bit unsigned integer to a System.Half.
        /// 
        /// A 64-bit unsigned integer.
        /// A System.Half that represents the converted 64-bit unsigned integer.
        public static implicit operator Half(ulong value) { return new Half((float)value); }
        /// 
        /// Converts a System.Half to an 8-bit signed integer.
        /// 
        /// A System.Half to convert.
        /// An 8-bit signed integer that represents the converted System.Half.
        public static explicit operator sbyte(Half value) { return (sbyte)(float)value; }
        /// 
        /// Converts a System.Half to a 16-bit unsigned integer.
        /// 
        /// A System.Half to convert.
        /// A 16-bit unsigned integer that represents the converted System.Half.
        public static explicit operator ushort(Half value) { return (ushort)(float)value; }
        /// 
        /// Converts a System.Half to a 32-bit unsigned integer.
        /// 
        /// A System.Half to convert.
        /// A 32-bit unsigned integer that represents the converted System.Half.
        public static explicit operator uint(Half value) { return (uint)(float)value; }
        /// 
        /// Converts a System.Half to a 64-bit unsigned integer.
        /// 
        /// A System.Half to convert.
        /// A 64-bit unsigned integer that represents the converted System.Half.
        public static explicit operator ulong(Half value) { return (ulong)(float)value; }
        #endregion

        /// 
        /// Compares this instance to a specified System.Half object.
        /// 
        /// A System.Half object.
        /// 
        /// A signed number indicating the relative values of this instance and value.
        /// Return Value Meaning Less than zero This instance is less than value. Zero
        /// This instance is equal to value. Greater than zero This instance is greater than value.
        /// 
        public int CompareTo(Half other)
        {            
            int result = 0;
            if (this < other)
            {
                result = -1;
            }
            else if (this > other)
            {
                result = 1;
            }
            else if (this != other)
            {
                if (!IsNaN(this))
                {
                    result = 1;
                }
                else if (!IsNaN(other))
                {
                    result = -1;
                }
            }

            return result;
        }
        /// 
        /// Compares this instance to a specified System.Object.
        /// 
        /// An System.Object or null.
        /// 
        /// A signed number indicating the relative values of this instance and value.
        /// Return Value Meaning Less than zero This instance is less than value. Zero
        /// This instance is equal to value. Greater than zero This instance is greater
        /// than value. -or- value is null.
        /// 
        /// value is not a System.Half
        public int CompareTo(object obj)
        {
            int result = 0;
            if (obj == null)
            {
                result = 1;
            }
            else
            {
                if (obj is Half)
                {
                    result = CompareTo((Half)obj);
                }
                else
                {
                    throw new ArgumentException("Object must be of type Half.");
                }
            }

            return result;
        }
        /// 
        /// Returns a value indicating whether this instance and a specified System.Half object represent the same value.
        /// 
        /// A System.Half object to compare to this instance.
        /// true if value is equal to this instance; otherwise, false.
        public bool Equals(Half other)
        {
            return ((other == this) || (IsNaN(other) && IsNaN(this)));
        }
        /// 
        /// Returns a value indicating whether this instance and a specified System.Object
        /// represent the same type and value.
        /// 
        /// An System.Object.
        /// true if value is a System.Half and equal to this instance; otherwise, false.
        public override bool Equals(object obj)
        {
            bool result = false;
            if (obj is Half)
            {
                Half half = (Half)obj;
                if ((half == this) || (IsNaN(half) && IsNaN(this)))
                {
                    result = true;
                }
            }

            return result;
        }
        /// 
        /// Returns the hash code for this instance.
        /// 
        /// A 32-bit signed integer hash code.
        public override int GetHashCode()
        {
            return value.GetHashCode();
        }
        /// 
        /// Returns the System.TypeCode for value type System.Half.
        /// 
        /// The enumerated constant (TypeCode)255.
        public TypeCode GetTypeCode()
        { 
            return (TypeCode)255;
        }

        #region BitConverter & Math methods for Half
        /// 
        /// Returns the specified half-precision floating point value as an array of bytes.
        /// 
        /// The number to convert.
        /// An array of bytes with length 2.
        public static byte[] GetBytes(Half value)
        {
            return BitConverter.GetBytes(value.value);
        }
        /// 
        /// Converts the value of a specified instance of System.Half to its equivalent binary representation.
        /// 
        /// A System.Half value.
        /// A 16-bit unsigned integer that contain the binary representation of value.        
        public static ushort GetBits(Half value)
        {
            return value.value;
        }
        /// 
        /// Returns a half-precision floating point number converted from two bytes
        /// at a specified position in a byte array.
        /// 
        /// An array of bytes.
        /// The starting position within value.
        /// A half-precision floating point number formed by two bytes beginning at startIndex.
        /// 
        /// startIndex is greater than or equal to the length of value minus 1, and is
        /// less than or equal to the length of value minus 1.
        /// 
        /// value is null.
        /// startIndex is less than zero or greater than the length of value minus 1.
        public static Half ToHalf(byte[] value, int startIndex)
        {
            return Half.ToHalf((ushort)BitConverter.ToInt16(value, startIndex));
        }
        /// 
        /// Returns a half-precision floating point number converted from its binary representation.
        /// 
        /// Binary representation of System.Half value
        /// A half-precision floating point number formed by its binary representation.
        public static Half ToHalf(ushort bits)
        {
            return new Half { value = bits };
        }

        /// 
        /// Returns a value indicating the sign of a half-precision floating-point number.
        /// 
        /// A signed number.
        /// 
        /// A number indicating the sign of value. Number Description -1 value is less
        /// than zero. 0 value is equal to zero. 1 value is greater than zero.
        /// 
        /// value is equal to System.Half.NaN.
        public static int Sign(Half value)
        {
            if (value < 0)
            {
                return -1;
            }
            else if (value > 0)
            {
                return 1;
            }
            else
            {
                if (value != 0)
                {
                    throw new ArithmeticException("Function does not accept floating point Not-a-Number values.");
                }
            }

            return 0;
        }
        /// 
        /// Returns the absolute value of a half-precision floating-point number.
        /// 
        /// A number in the range System.Half.MinValue ≤ value ≤ System.Half.MaxValue.
        /// A half-precision floating-point number, x, such that 0 ≤ x ≤System.Half.MaxValue.
        public static Half Abs(Half value)
        {
            return HalfHelper.Abs(value);
        }
        /// 
        /// Returns the larger of two half-precision floating-point numbers.
        /// 
        /// The first of two half-precision floating-point numbers to compare.
        /// The second of two half-precision floating-point numbers to compare.
        /// 
        /// Parameter value1 or value2, whichever is larger. If value1, or value2, or both val1
        /// and value2 are equal to System.Half.NaN, System.Half.NaN is returned.
        /// 
        public static Half Max(Half value1, Half value2)
        {
            return (value1 < value2) ? value2 : value1;
        }
        /// 
        /// Returns the smaller of two half-precision floating-point numbers.
        /// 
        /// The first of two half-precision floating-point numbers to compare.
        /// The second of two half-precision floating-point numbers to compare.
        /// 
        /// Parameter value1 or value2, whichever is smaller. If value1, or value2, or both val1
        /// and value2 are equal to System.Half.NaN, System.Half.NaN is returned.
        /// 
        public static Half Min(Half value1, Half value2)
        {
            return (value1 < value2) ? value1 : value2;
        }        
        #endregion

        /// 
        /// Returns a value indicating whether the specified number evaluates to not a number (System.Half.NaN).
        /// 
        /// A half-precision floating-point number.
        /// true if value evaluates to not a number (System.Half.NaN); otherwise, false.
        public static bool IsNaN(Half half)
        {
            return HalfHelper.IsNaN(half);
        }
        /// 
        /// Returns a value indicating whether the specified number evaluates to negative or positive infinity.
        /// 
        /// A half-precision floating-point number.
        /// true if half evaluates to System.Half.PositiveInfinity or System.Half.NegativeInfinity; otherwise, false.
        public static bool IsInfinity(Half half)
        {
            return HalfHelper.IsInfinity(half);
        }
        /// 
        /// Returns a value indicating whether the specified number evaluates to negative infinity.
        /// 
        /// A half-precision floating-point number.
        /// true if half evaluates to System.Half.NegativeInfinity; otherwise, false.
        public static bool IsNegativeInfinity(Half half)
        {
            return HalfHelper.IsNegativeInfinity(half);
        }
        /// 
        /// Returns a value indicating whether the specified number evaluates to positive infinity.
        /// 
        /// A half-precision floating-point number.
        /// true if half evaluates to System.Half.PositiveInfinity; otherwise, false.
        public static bool IsPositiveInfinity(Half half)
        {
            return HalfHelper.IsPositiveInfinity(half);
        }

        #region String operations (Parse and ToString)
        /// 
        /// Converts the string representation of a number to its System.Half equivalent.
        /// 
        /// The string representation of the number to convert.
        /// The System.Half number equivalent to the number contained in value.
        /// value is null.
        /// value is not in the correct format.
        /// value represents a number less than System.Half.MinValue or greater than System.Half.MaxValue.
        public static Half Parse(string value)
        {
            return (Half)float.Parse(value, CultureInfo.InvariantCulture);
        }
        /// 
        /// Converts the string representation of a number to its System.Half equivalent 
        /// using the specified culture-specific format information.
        /// 
        /// The string representation of the number to convert.
        /// An System.IFormatProvider that supplies culture-specific parsing information about value.
        /// The System.Half number equivalent to the number contained in s as specified by provider.
        /// value is null.
        /// value is not in the correct format.
        /// value represents a number less than System.Half.MinValue or greater than System.Half.MaxValue.
        public static Half Parse(string value, IFormatProvider provider)
        {
            return (Half)float.Parse(value, provider);
        }
        /// 
        /// Converts the string representation of a number in a specified style to its System.Half equivalent.
        /// 
        /// The string representation of the number to convert.
        /// 
        /// A bitwise combination of System.Globalization.NumberStyles values that indicates
        /// the style elements that can be present in value. A typical value to specify is
        /// System.Globalization.NumberStyles.Number.
        /// 
        /// The System.Half number equivalent to the number contained in s as specified by style.
        /// value is null.
        /// 
        /// style is not a System.Globalization.NumberStyles value. -or- style is the
        /// System.Globalization.NumberStyles.AllowHexSpecifier value.
        /// 
        /// value is not in the correct format.
        /// value represents a number less than System.Half.MinValue or greater than System.Half.MaxValue.
        public static Half Parse(string value, NumberStyles style)
        {
            return (Half)float.Parse(value, style, CultureInfo.InvariantCulture);
        }
        /// 
        /// Converts the string representation of a number to its System.Half equivalent 
        /// using the specified style and culture-specific format.
        /// 
        /// The string representation of the number to convert.
        /// 
        /// A bitwise combination of System.Globalization.NumberStyles values that indicates
        /// the style elements that can be present in value. A typical value to specify is 
        /// System.Globalization.NumberStyles.Number.
        /// 
        /// An System.IFormatProvider object that supplies culture-specific information about the format of value.
        /// The System.Half number equivalent to the number contained in s as specified by style and provider.
        /// value is null.
        /// 
        /// style is not a System.Globalization.NumberStyles value. -or- style is the
        /// System.Globalization.NumberStyles.AllowHexSpecifier value.
        /// 
        /// value is not in the correct format.
        /// value represents a number less than System.Half.MinValue or greater than System.Half.MaxValue.
        public static Half Parse(string value, NumberStyles style, IFormatProvider provider)
        {
            return (Half)float.Parse(value, style, provider);
        }
        /// 
        /// Converts the string representation of a number to its System.Half equivalent.
        /// A return value indicates whether the conversion succeeded or failed.
        /// 
        /// The string representation of the number to convert.
        /// 
        /// When this method returns, contains the System.Half number that is equivalent
        /// to the numeric value contained in value, if the conversion succeeded, or is zero
        /// if the conversion failed. The conversion fails if the s parameter is null,
        /// is not a number in a valid format, or represents a number less than System.Half.MinValue
        /// or greater than System.Half.MaxValue. This parameter is pasted uninitialized.
        /// 
        /// true if s was converted successfully; otherwise, false.
        public static bool TryParse(string value, out Half result)
        {
            float f;
            if (float.TryParse(value, out f))
            {
                result = (Half)f;
                return true;
            }

            result = new Half();
            return false;
        }
        /// 
        /// Converts the string representation of a number to its System.Half equivalent
        /// using the specified style and culture-specific format. A return value indicates
        /// whether the conversion succeeded or failed.
        /// 
        /// The string representation of the number to convert.
        /// 
        /// A bitwise combination of System.Globalization.NumberStyles values that indicates
        /// the permitted format of value. A typical value to specify is System.Globalization.NumberStyles.Number.
        /// 
        /// An System.IFormatProvider object that supplies culture-specific parsing information about value.
        /// 
        /// When this method returns, contains the System.Half number that is equivalent
        /// to the numeric value contained in value, if the conversion succeeded, or is zero
        /// if the conversion failed. The conversion fails if the s parameter is null,
        /// is not in a format compliant with style, or represents a number less than
        /// System.Half.MinValue or greater than System.Half.MaxValue. This parameter is pasted uninitialized.
        /// 
        /// true if s was converted successfully; otherwise, false.
        /// 
        /// style is not a System.Globalization.NumberStyles value. -or- style 
        /// is the System.Globalization.NumberStyles.AllowHexSpecifier value.
        /// 
        public static bool TryParse(string value, NumberStyles style, IFormatProvider provider, out Half result)
        {
            bool parseResult = false;
            float f;
            if (float.TryParse(value, style, provider, out f))
            {
                result = (Half)f;
                parseResult = true;
            }
            else
            {
                result = new Half();
            }

            return parseResult;
        }
        /// 
        /// Converts the numeric value of this instance to its equivalent string representation.
        /// 
        /// A string that represents the value of this instance.
        public override string ToString()
        {
            return ((float)this).ToString(CultureInfo.InvariantCulture);
        }
        /// 
        /// Converts the numeric value of this instance to its equivalent string representation
        /// using the specified culture-specific format information.
        /// 
        /// An System.IFormatProvider that supplies culture-specific formatting information.
        /// The string representation of the value of this instance as specified by provider.
        public string ToString(IFormatProvider formatProvider)
        {
            return ((float)this).ToString(formatProvider);
        }
        /// 
        /// Converts the numeric value of this instance to its equivalent string representation, using the specified format.
        /// 
        /// A numeric format string.
        /// The string representation of the value of this instance as specified by format.
        public string ToString(string format)
        {
            return ((float)this).ToString(format, CultureInfo.InvariantCulture);
        }
        /// 
        /// Converts the numeric value of this instance to its equivalent string representation 
        /// using the specified format and culture-specific format information.
        /// 
        /// A numeric format string.
        /// An System.IFormatProvider that supplies culture-specific formatting information.
        /// The string representation of the value of this instance as specified by format and provider.
        /// format is invalid.
        public string ToString(string format, IFormatProvider formatProvider)
        {
            return ((float)this).ToString(format, formatProvider);
        }
        #endregion

        #region IConvertible Members
        float IConvertible.ToSingle(IFormatProvider provider)
        {
            return (float)this;
        }
        TypeCode IConvertible.GetTypeCode()
        {
            return GetTypeCode();
        }
        bool IConvertible.ToBoolean(IFormatProvider provider)
        {
            return Convert.ToBoolean((float)this);
        }
        byte IConvertible.ToByte(IFormatProvider provider)
        {
            return Convert.ToByte((float)this);
        }
        char IConvertible.ToChar(IFormatProvider provider)
        {
            throw new InvalidCastException(string.Format(CultureInfo.CurrentCulture, "Invalid cast from '{0}' to '{1}'.", "Half", "Char"));
        }
        DateTime IConvertible.ToDateTime(IFormatProvider provider)
        {
            throw new InvalidCastException(string.Format(CultureInfo.CurrentCulture, "Invalid cast from '{0}' to '{1}'.", "Half", "DateTime"));
        }
        decimal IConvertible.ToDecimal(IFormatProvider provider)
        {
            return Convert.ToDecimal((float)this);
        }
        double IConvertible.ToDouble(IFormatProvider provider)
        {
            return Convert.ToDouble((float)this);
        }
        short IConvertible.ToInt16(IFormatProvider provider)
        {
            return Convert.ToInt16((float)this);
        }
        int IConvertible.ToInt32(IFormatProvider provider)
        {
            return Convert.ToInt32((float)this);
        }
        long IConvertible.ToInt64(IFormatProvider provider)
        {
            return Convert.ToInt64((float)this);
        }
        sbyte IConvertible.ToSByte(IFormatProvider provider)
        {
            return Convert.ToSByte((float)this);
        }
        string IConvertible.ToString(IFormatProvider provider)
        {
            return Convert.ToString((float)this, CultureInfo.InvariantCulture);
        }
        object IConvertible.ToType(Type conversionType, IFormatProvider provider)
        {
            return (((float)this) as IConvertible).ToType(conversionType, provider);
        }
        ushort IConvertible.ToUInt16(IFormatProvider provider)
        {
            return Convert.ToUInt16((float)this);
        }
        uint IConvertible.ToUInt32(IFormatProvider provider)
        {
            return Convert.ToUInt32((float)this);
        }
        ulong IConvertible.ToUInt64(IFormatProvider provider)
        {
            return Convert.ToUInt64((float)this);
        }
        #endregion
    }
}