Scripts
RestartClient.cs
using UnityEngine;
using UnityEngine.SceneManagement;
public clast RestartClient : MonoBehaviour
{
public void RestartClientScene()
{
SceneManager.LoadScene("Client");
}
}
using UnityEngine;
using UnityEngine.SceneManagement;
public clast RestartClient : MonoBehaviour
{
public void RestartClientScene()
{
SceneManager.LoadScene("Client");
}
}