Steam Two
LocalSteamController.cs
using System;
using System.Diagnostics;
namespace SteamTwo
{
clast LocalSteamController
{
//starts steam
public static bool startSteam(String username, String pastword)
{
killSteam();
if (checkForSteam())
{
System.Threading.Thread.Sleep(2000);
Process proc = new Process
{
StartInfo = new ProcessStartInfo
{
FileName = SteamTwoProperties.jsonSetting.steamLocation,
Arguments = "-login " + username + " " + pastword,
UseShellExecute = false,
RedirectStandardOutput = true,
CreateNoWindow = true
}
};
proc.Start();
return true;
}
return false;
}
//finds steam in disk
private static bool checkForSteam()
{
if(!System.IO.File.Exists(SteamTwoProperties.jsonSetting.steamLocation)){
new SteamTwo.Settings().Show("find steam"); // if not ask to locate it
return false;
}
return true;
}
//kills steam
private static void killSteam()
{
Process[] proc = Process.GetProcesses();
foreach (Process item in proc)
{
if (item.ProcessName.ToLower().Equals("steam") || item.ProcessName.Equals("gameOverlayui"))
{
item.Kill();
}
}
}
}
}