Here are the examples of the csharp api UnityEditor.Seqence.Graphics.ShadowLabel(UnityEngine.Rect, UnityEngine.GUIContent, UnityEngine.GUIStyle, UnityEngine.Color, UnityEngine.Color) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
1 Examples
19
View Source File : Graphics.cs
License : MIT License
Project Creator : huailiang
License : MIT License
Project Creator : huailiang
public static void ShadowLabel(Rect rect, string text, GUIStyle style, Color textColor, Color shadowColor)
{
ShadowLabel(rect, GUIContent.Temp(text), style, textColor, shadowColor);
}