Here are the examples of the csharp api UIPanel.IsVisible(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
3 Examples
19
View Source File : UIPanel.cs
License : Apache License 2.0
Project Creator : 365082218
License : Apache License 2.0
Project Creator : 365082218
public bool IsVisible (UIWidget w)
{
if (mAlpha < 0.001f) return false;
if (!w.enabled || !NGUITools.GetActive(w.gameObject) || w.alpha < 0.001f) return false;
// No clipping? No point in checking.
if (mClipping == UIDrawCall.Clipping.None) return true;
Vector2 size = w.relativeSize;
Vector2 a = Vector2.Scale(w.pivotOffset, size);
Vector2 b = a;
a.x += size.x;
a.y -= size.y;
// Transform coordinates into world space
Transform wt = w.cachedTransform;
Vector3 v0 = wt.TransformPoint(a);
Vector3 v1 = wt.TransformPoint(new Vector2(a.x, b.y));
Vector3 v2 = wt.TransformPoint(new Vector2(b.x, a.y));
Vector3 v3 = wt.TransformPoint(b);
return IsVisible(v0, v1, v2, v3);
}
19
View Source File : UIPanel.cs
License : GNU General Public License v3.0
Project Creator : aelariane
License : GNU General Public License v3.0
Project Creator : aelariane
public bool IsVisible(UIWidget w)
{
if (this.mAlpha < 0.001f)
{
return false;
}
if (!w.enabled || !NGUITools.GetActive(w.cachedGameObject) || w.alpha < 0.001f)
{
return false;
}
if (this.mClipping == UIDrawCall.Clipping.None)
{
return true;
}
Vector2 relativeSize = w.relativeSize;
Vector2 vector = Vector2.Scale(w.pivotOffset, relativeSize);
Vector2 v = vector;
vector.x += relativeSize.x;
vector.y -= relativeSize.y;
Transform cachedTransform = w.cachedTransform;
Vector3 a = cachedTransform.TransformPoint(vector);
Vector3 b = cachedTransform.TransformPoint(new Vector2(vector.x, v.y));
Vector3 c = cachedTransform.TransformPoint(new Vector2(v.x, vector.y));
Vector3 d = cachedTransform.TransformPoint(v);
return this.IsVisible(a, b, c, d);
}
19
View Source File : UIPanel.cs
License : MIT License
Project Creator : mamoniem
License : MIT License
Project Creator : mamoniem
public bool IsVisible (UIWidget w)
{
UIPanel p = this;
Vector3[] corners = null;
while (p != null)
{
if ((p.mClipping == UIDrawCall.Clipping.None || p.mClipping == UIDrawCall.Clipping.ConstrainButDontClip) && !w.hideIfOffScreen)
{
p = p.mParentPanel;
continue;
}
if (corners == null) corners = w.worldCorners;
if (!p.IsVisible(corners[0], corners[1], corners[2], corners[3])) return false;
p = p.mParentPanel;
}
return true;
}