System.Convert.ToInt32(string)

Here are the examples of the csharp api System.Convert.ToInt32(string) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

2673 Examples 7

19 Source : FaceDancer.cs
with MIT License
from 001SPARTaN

static void Main(string[] args)
        {
            int procId;
            string file;

            if (args.Length < 2)
            {
                file = "whoami /priv";
                if (args.Length == 0)
                {
                    // If we don't have a process ID as an argument, find winlogon.exe
                    procId = Process.GetProcessesByName("winlogon").First().Id;
                }
                else if (args[0].Contains('.'))
                {
                    procId = Process.GetProcessesByName("winlogon").First().Id;
                    if (args != null)
                    {
                        file = args[0];
                    }
                }
                else
                {
                    procId = Convert.ToInt32(args[0]);
                }
            }
            else
            {
                procId = Convert.ToInt32(args[0]);
                file = args[1];
            }
            Console.WriteLine("Stealing token from PID " + procId);

            IntPtr tokenHandle = IntPtr.Zero;
            IntPtr dupHandle = IntPtr.Zero;

            SafeWaitHandle procHandle = new SafeWaitHandle(Process.GetProcessById(procId).Handle, true);
            Console.WriteLine("Process handle: True");

            bool procToken = OpenProcessToken(procHandle.DangerousGetHandle(), (uint)TokenAccessLevels.MaximumAllowed, out tokenHandle);
            Console.WriteLine("OpenProcessToken: " + procToken);

            bool duplicateToken = DuplicateTokenEx(tokenHandle, (uint)TokenAccessLevels.MaximumAllowed, IntPtr.Zero, 
                (uint)TokenImpersonationLevel.Impersonation, TOKEN_TYPE.TokenImpersonation, out dupHandle);
            Console.WriteLine("DuplicateTokenEx: " + duplicateToken);
            WindowsIdenreplacedy ident = new WindowsIdenreplacedy(dupHandle);
            Console.WriteLine("Impersonated user: " + ident.Name);

            STARTUPINFO startInfo = new STARTUPINFO();

            PipeSecurity sec = new PipeSecurity();
            sec.SetAccessRule(new PipeAccessRule("NT AUTHORITY\\Everyone", PipeAccessRights.FullControl, AccessControlType.Allow));

            using (AnonymousPipeServerStream pipeServer = new AnonymousPipeServerStream(PipeDirection.In, HandleInheritability.Inheritable, 4096, sec))
            {
                using (AnonymousPipeClientStream pipeClient = new AnonymousPipeClientStream(PipeDirection.Out, pipeServer.ClientSafePipeHandle))
                {
                    // Set process to use anonymous pipe for input/output
                    startInfo.hStdOutput = pipeClient.SafePipeHandle.DangerousGetHandle();
                    startInfo.hStdError = pipeClient.SafePipeHandle.DangerousGetHandle();
                    startInfo.dwFlags = STARTF.STARTF_USESTDHANDLES | STARTF.STARTF_USESHOWWINDOW;
                    // END NAME PIPE INITIALIZATION

                    PROCESS_INFORMATION newProc = new PROCESS_INFORMATION();
                    using (StreamReader reader = new StreamReader(pipeServer))
                    {
                        bool createProcess = CreateProcessWithTokenW(dupHandle, IntPtr.Zero, null, file, IntPtr.Zero, IntPtr.Zero, "C:\\Temp", ref startInfo, out newProc);
                        Process proc = Process.GetProcessById(newProc.dwProcessId);
                        while (!proc.HasExited)
                        {
                            Thread.Sleep(1000);
                        }
                        pipeClient.Close();
                        string output = reader.ReadToEnd();
                        Console.WriteLine("Started process with ID " + newProc.dwProcessId);
                        Console.WriteLine("CreateProcess return code: " + createProcess);
                        Console.WriteLine("Process output: " + output);
                    }
                    
                    CloseHandle(tokenHandle);
                    CloseHandle(dupHandle);
                }
            }
        }

19 Source : FLRPC.cs
with GNU General Public License v3.0
from 0x2b00b1e5

public static XmlSettings ReadSettings()
        {
            string path = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "settings.xml");
            if (!File.Exists(path))
            {
                throw new FileNotFoundException("The settings file was not found on it's desired location!");
            }
            // Get all settings as strings
            System.Xml.XmlDoreplacedent d = XMLParser.LoadDoreplacedent(path);
            string ClientID = XMLParser.FindByTag("ClientID", d)[0];
            string Pipe = XMLParser.FindByTag("Pipe", d)[0];
            string Secret = XMLParser.FindByTag("SecretProject", d)[0];
            string DebugLevel = XMLParser.FindByTag("DebugLevel", d)[0];
            string SecretMessage = XMLParser.FindByTag("SecretMessage", d)[0];
            string NoNameMessage = XMLParser.FindByTag("NoNameMessage", d)[0];
            string interval = XMLParser.FindByTag("RefreshInterval", d)[0];
            string accWarn = XMLParser.FindByTag("WarningAccepted", d)[0];

            // Convert, store and return
            XmlSettings setting = new XmlSettings();
            setting.ClientID = ClientID;
            setting.Pipe = Convert.ToInt32(Pipe);
            setting.Secret = Convert.ToBoolean(Secret);
            setting.SecretMessage = SecretMessage;
            setting.NoNameMessage = NoNameMessage;
            setting.RefeshInterval = Convert.ToInt32(interval);
            setting.AcceptedWarning = Convert.ToBoolean(accWarn);
            switch (Convert.ToInt32(DebugLevel))
            {
                case 0:
                    setting.logLevel = LogLevel.Info;
                    break;
                case 1:
                    setting.logLevel = LogLevel.Warning;
                    break;
                case 2:
                    setting.logLevel = LogLevel.Error;
                    break;
                case 3:
                    setting.logLevel = LogLevel.None;
                    break;
            }
            return setting;
        }

19 Source : MetroColorPicker.xaml.cs
with MIT License
from 1217950746

private int ConvertInt(string text)
        {
            try
            {
                return Convert.ToInt32(text);
            }
            catch
            {
                return -1;
            }
        }

19 Source : SettingForm.cs
with Apache License 2.0
from 214175590

private void buttonSave_Click(object sender, EventArgs e)
        {
            foreach (ListViewItem item in listView1.Items)
            {
                if (item.Checked)
                {
                    AppConfig.Instance.MConfig.SkinIndex = Convert.ToInt32(item.Tag.ToString());
                    break;
                }
            }

            AppConfig.Instance.SaveConfig(1);

            this.Close();
        }

19 Source : SftpForm.cs
with Apache License 2.0
from 214175590

public void TransfersFileProgress(string id, long precent, long c, long max, int elapsed)
        {
            try
            {
                int start = 0, end = Convert.ToInt32(DateTime.Now.ToString("ffff"));
                if(TIMEDIC.ContainsKey(id)){
                    start = TIMEDIC[id];
                    TIMEDIC[id] = end;
                } else {
                    TIMEDIC.Add(id, end);
                }
                long startByte = 0, endByte = c;
                if (BYTEDIC.ContainsKey(id))
                {
                    startByte = BYTEDIC[id];
                    BYTEDIC[id] = endByte;
                } else {
                    BYTEDIC.Add(id, endByte);
                }
                this.BeginInvoke((MethodInvoker)delegate()
                {
                    TransferItem obj = null;
                    foreach (ListViewItem item in listView3.Items)
                    {
                        if (item.Name == id)
                        {
                            obj = (TransferItem)item.Tag;
                        
                            obj.Progress = precent;
                            item.SubItems[1].Text = TransferStatus.Transfers.ToString();
                            item.SubItems[2].Text = precent + "%";
                            item.SubItems[6].Text = Utils.CalculaSpeed(startByte, endByte, max, start, end);
                            item.SubItems[7].Text = Utils.CalculaTimeLeft(startByte, endByte, max, start, end);
                            break;
                        }
                    }
                });
            }
            catch(Exception ex) {
                logger.Error("传输文件的到服务器时异常:" + ex.Message, ex);
                ChangeTransferItemStatus("R2L", id, TransferStatus.Failed);
            }
            
        }

19 Source : SftpForm.cs
with Apache License 2.0
from 214175590

private void toolStripButton7_Click(object sender, EventArgs e)
        {
            string host = text_host.Text;
            string username = text_username.Text;
            string preplaced = text_preplaced.Text;
            string port = text_port.Text;

            IPAddress ip;
            if (IPAddress.TryParse(host, out ip))
            {
                if(string.IsNullOrWhiteSpace(username)){
                    MessageBox.Show(this, "请输入用户名");
                }
                else if (string.IsNullOrWhiteSpace(preplaced))
                {
                    MessageBox.Show(this, "请输入密码");
                }
                else if (string.IsNullOrWhiteSpace(port))
                {
                    MessageBox.Show(this, "请输入端口号");
                }
                else
                {
                    user.Host = host;
                    user.UserName = username;
                    user.Preplacedword = YSEncrypt.EncryptA(preplaced, KeysUtil.PreplacedKey);
                    user.Port = Convert.ToInt32(port);

                    LoadRightForm(user);
                }
            }
            else
            {
                MessageBox.Show(this, "Host地址不正确");
            }
        }

19 Source : Program.cs
with Apache License 2.0
from 214175590

[STAThread]
        static void Main(string[] args)
        {
            if (null != args && args.Length > 3)
            {
                initUser = new SshUser();
                initUser.Host = args[0];
                initUser.UserName = args[1];
                initUser.Preplacedword = args[2];
                initUser.Port = Convert.ToInt32(args[3]);
            }
            /*AllocConsole();
            windowHandle = FindWindow(null, Process.GetCurrentProcess().MainModule.FileName);

            IntPtr closeMenu = GetSystemMenu(windowHandle, IntPtr.Zero);
            uint SC_CLOSE = 0xF060;
            RemoveMenu(closeMenu, SC_CLOSE, 0x0);
            SetConsolereplacedle("调试信息");*/

            try
            {
                //处理未捕获的异常   
                Application.SetUnhandledExceptionMode(UnhandledExceptionMode.CatchException);
                //处理UI线程异常   
                Application.ThreadException += new System.Threading.ThreadExceptionEventHandler(Application_ThreadException);
                //处理非UI线程异常   
                AppDomain.CurrentDomain.UnhandledException += new UnhandledExceptionEventHandler(CurrentDomain_UnhandledException);


                Application.EnableVisualStyles();
                Application.SetCompatibleTextRenderingDefault(false);

                MAIN = new MainForm();
                Application.Run(MAIN);

                //Application.Run(new SftpForm(initUser));
            }
            catch (Exception ex)
            {
                string str = GetExceptionMsg(ex, string.Empty);
                MessageBox.Show(str, "系统错误", MessageBoxButtons.OK, MessageBoxIcon.Error);
            }
            
            //FreeConsole();
        }

19 Source : PlyHandler.cs
with MIT License
from 3DBear

private static List<int> GetTriangles(string faceVertexList, PlyHeader header)
        {
            switch (header.FaceParseMode)
            {
                case PlyFaceParseMode.VertexCountVertexIndex:
                    var split = faceVertexList.Split(' ');
                    var count = Convert.ToInt32(split.First());
                    switch (count)
                    {
                        case 3: // triangle
                            return split.ToList().GetRange(1, 3).Select(x => Convert.ToInt32(x)).ToList();
                        case 4: // face
                            var triangles = new List<int>();
                            var indices = split.ToList().GetRange(1, 4).Select(x => Convert.ToInt32(x)).ToList();
                            triangles.AddRange(QuadToTriangles(indices));
                            return triangles;
                        default:
                            Debug.LogWarning("Warning: Found a face with more than 4 vertices, skipping...");
                            return new List<int>();
                    }
                default:
                    Debug.LogWarning("Ply GetTriangles: Unknown parse mode");
                    return new List<int>();
            }
        }

19 Source : Program.cs
with BSD 3-Clause "New" or "Revised" License
from 3gstudent

static void Main(string[] args)
        {
            if (args.Length != 5)
                ShowUsage();
            else
            {
                try
                {
                    Options.Host = args[0];
                    Options.Port = Convert.ToInt32(args[1]);
                    Options.Username = args[3];
                    if (args[2] == "plaintext")
                        Options.Preplacedword = args[4];
                    else if (args[2] == "ntlmhash")
                        Options.hash = args[4];
                    else
                    {
                        Console.WriteLine("[!] Wrong parameter");
                        System.Environment.Exit(0);
                    }
                    Network.Connect(Options.Host, Options.Port);
                    MCS.sendConnectionRequest(null, false);
                }
                catch (Exception exception)
                {
                    Console.WriteLine("[!] " + exception.Message);
                    Console.WriteLine("InnerException: " + exception.InnerException);
                }
            }
        }

19 Source : JsonMapper.cs
with MIT License
from 404Lcc

private static object ReadValue (Type inst_type, JsonReader reader)
        {
            reader.Read ();

            if (reader.Token == JsonToken.ArrayEnd)
                return null;

            //ILRuntime doesn't support nullable valuetype
            Type underlying_type = inst_type;//Nullable.GetUnderlyingType(inst_type);
            Type value_type = inst_type;

            if (reader.Token == JsonToken.Null) {
                if (inst_type.IsClreplaced || underlying_type != null) {
                    return null;
                }

                throw new JsonException (String.Format (
                            "Can't replacedign null to an instance of type {0}",
                            inst_type));
            }

            if (reader.Token == JsonToken.Double ||
                reader.Token == JsonToken.Int ||
                reader.Token == JsonToken.Long ||
                reader.Token == JsonToken.String ||
                reader.Token == JsonToken.Boolean) {

                Type json_type = reader.Value.GetType();
                var vt = value_type is ILRuntime.Reflection.ILRuntimeWrapperType ? ((ILRuntime.Reflection.ILRuntimeWrapperType)value_type).CLRType.TypeForCLR : value_type;

                if (vt.IsreplacedignableFrom(json_type))
                    return reader.Value;
                if (vt is ILRuntime.Reflection.ILRuntimeType && ((ILRuntime.Reflection.ILRuntimeType)vt).ILType.IsEnum)
                {
                    if (json_type == typeof(int) || json_type == typeof(long) || json_type == typeof(short) || json_type == typeof(byte))
                        return reader.Value;
                }
                // If there's a custom importer that fits, use it
                if (custom_importers_table.ContainsKey (json_type) &&
                    custom_importers_table[json_type].ContainsKey (
                        vt)) {

                    ImporterFunc importer =
                        custom_importers_table[json_type][vt];

                    return importer (reader.Value);
                }

                // Maybe there's a base importer that works
                if (base_importers_table.ContainsKey (json_type) &&
                    base_importers_table[json_type].ContainsKey (
                        vt)) {

                    ImporterFunc importer =
                        base_importers_table[json_type][vt];

                    return importer (reader.Value);
                }

                // Maybe it's an enum
                if (vt.IsEnum)
                    return Enum.ToObject (vt, reader.Value);

                // Try using an implicit conversion operator
                MethodInfo conv_op = GetConvOp (vt, json_type);

                if (conv_op != null)
                    return conv_op.Invoke (null,
                                           new object[] { reader.Value });

                // No luck
                throw new JsonException (String.Format (
                        "Can't replacedign value '{0}' (type {1}) to type {2}",
                        reader.Value, json_type, inst_type));
            }

            object instance = null;

            if (reader.Token == JsonToken.ArrayStart) {

                AddArrayMetadata (inst_type);
                ArrayMetadata t_data = array_metadata[inst_type];

                if (! t_data.IsArray && ! t_data.IsList)
                    throw new JsonException (String.Format (
                            "Type {0} can't act as an array",
                            inst_type));

                IList list;
                Type elem_type;

                if (! t_data.IsArray) {
                    list = (IList) Activator.CreateInstance (inst_type);
                    elem_type = t_data.ElementType;
                } else {
                    list = new ArrayList ();
                    elem_type = inst_type.GetElementType ();
                }

                while (true) {
                    object item = ReadValue (elem_type, reader);
                    if (item == null && reader.Token == JsonToken.ArrayEnd)
                        break;
                    var rt = elem_type is ILRuntime.Reflection.ILRuntimeWrapperType ? ((ILRuntime.Reflection.ILRuntimeWrapperType)elem_type).RealType : elem_type;
                    if (elem_type is ILRuntime.Reflection.ILRuntimeType && ((ILRuntime.Reflection.ILRuntimeType)elem_type).ILType.IsEnum)
                    {
                        item = (int) item;
                    }
                    else
                    {
                        item = rt.CheckCLRTypes(item);            
                    }
                    list.Add (item);         
                    
                }

                if (t_data.IsArray) {
                    int n = list.Count;
                    instance = Array.CreateInstance (elem_type, n);

                    for (int i = 0; i < n; i++)
                        ((Array) instance).SetValue (list[i], i);
                } else
                    instance = list;

            } else if (reader.Token == JsonToken.ObjectStart)
            {
                AddObjectMetadata(value_type);
                ObjectMetadata t_data = object_metadata[value_type];
                if (value_type is ILRuntime.Reflection.ILRuntimeType)
                    instance = ((ILRuntime.Reflection.ILRuntimeType) value_type).ILType.Instantiate();
                else
                    instance = Activator.CreateInstance(value_type);
                bool isIntKey = t_data.IsDictionary && value_type.GetGenericArguments()[0] == typeof(int);
                while (true)
                {
                    reader.Read();

                    if (reader.Token == JsonToken.ObjectEnd)
                        break;

                    string key = (string) reader.Value;

                    if (t_data.Properties.ContainsKey(key))
                    {
                        PropertyMetadata prop_data =
                            t_data.Properties[key];

                        if (prop_data.IsField)
                        {
                            ((FieldInfo) prop_data.Info).SetValue(
                                instance, ReadValue(prop_data.Type, reader));
                        }
                        else
                        {
                            PropertyInfo p_info =
                                (PropertyInfo) prop_data.Info;

                            if (p_info.CanWrite)
                                p_info.SetValue(
                                    instance,
                                    ReadValue(prop_data.Type, reader),
                                    null);
                            else
                                ReadValue(prop_data.Type, reader);
                        }

                    }
                    else
                    {
                        if (!t_data.IsDictionary)
                        {

                            if (!reader.SkipNonMembers)
                            {
                                throw new JsonException(String.Format(
                                    "The type {0} doesn't have the " +
                                    "property '{1}'",
                                    inst_type, key));
                            }
                            else
                            {
                                ReadSkip(reader);
                                continue;
                            }
                        }

                        var dict = ((IDictionary) instance);
                        var elem_type = t_data.ElementType;
                        object readValue = ReadValue(elem_type, reader);
                        var rt = t_data.ElementType is ILRuntime.Reflection.ILRuntimeWrapperType
                            ? ((ILRuntime.Reflection.ILRuntimeWrapperType) t_data.ElementType).RealType
                            : t_data.ElementType;
                        //value 是枚举的情况没处理,毕竟少
                        if (isIntKey)
                        {
                            var dictValueType = value_type.GetGenericArguments()[1];
                            IConvertible convertible = dictValueType as IConvertible;
                            if (convertible == null)
                            {
                                //自定义类型扩展
                                if (dictValueType == typeof(double)) //CheckCLRTypes() 没有double,也可以修改ilruntime源码实现
                                {
                                    var v = Convert.ChangeType(readValue.ToString(), dictValueType);
                                    dict.Add(Convert.ToInt32(key), v);
                                }
                                else
                                {
                                    readValue = rt.CheckCLRTypes(readValue);
                                    dict.Add(Convert.ToInt32(key), readValue);
                                    // throw new JsonException (String.Format("The type {0} doesn't not support",dictValueType));
                                }
                            }
                            else
                            {
                                var v = Convert.ChangeType(readValue, dictValueType);
                                dict.Add(Convert.ToInt32(key), v);
                            }
                        }
                        else
                        {
                            readValue = rt.CheckCLRTypes(readValue);
                            dict.Add(key, readValue);
                        }
                    }

                }
            }

            return instance;
        }

19 Source : HotKeys.cs
with MIT License
from 3RD-Dimension

public static void LoadHotKeys()
        {           
            hotkeyCode.Clear();
            hotkeyDescription.Clear();

            if (!File.Exists(HotKeyFile))
            {
               MainWindow.Logger.Error("Hotkey file not found, going to create default");
                CheckCreateFile.CreateDefaultXML();               
            }
 
            XmlReader r = XmlReader.Create(HotKeyFile);   // "hotkeys.xml");

            while (r.Read())
            {
                if (!r.IsStartElement())
                    continue;

                switch (r.Name)
                {
                    case "Hotkeys":
                        // Get Hotkey Version Number, used for modifying or updating to newer hotkey files (ie if new features are added)
                        if (r["HotkeyFileVer"].Length > 0)
                        {                           
                            CurrentHotKeyFileVersion = Convert.ToInt32(r["HotkeyFileVer"]); // Current Hotkey File Version
                        }
                        break;
                    case "bind":
                        if ((r["keyfunction"].Length > 0) && (r["keycode"] != null))
                        {
                            if (!hotkeyCode.ContainsKey(r["keyfunction"]))
                                hotkeyCode.Add(r["keyfunction"], r["keycode"]);
                            hotkeyDescription.Add(r["keyfunction"], r["key_description"]);
                        }
                        break;
                }              
            }
            r.Close();

            // Check if CurrentFileVersion and NewFileVersion is different and if so, Update the file then reload by running ths process again.
            MainWindow.Logger.Info("Hotkey file found, checking if needing update/modification");
            if (CurrentHotKeyFileVersion < CheckCreateFile.HotKeyFileVer) // If CurrentHotKeyFileVersion does not equal HotKeyFileVer then update is required
            {
                 CheckCreateFile.CheckAndUpdateXMLFile(CurrentHotKeyFileVersion);
             }           
        }

19 Source : Program.cs
with GNU General Public License v3.0
from 3xpl01tc0d3r

private static void Main(string[] args)
        {
            try
            {
                logo();
                // https://github.com/GhostPack/Rubeus/blob/master/Rubeus/Domain/ArgumentParser.cs#L10

                var arguments = new Dictionary<string, string>();
                foreach (var argument in args)
                {
                    var idx = argument.IndexOf(':');
                    if (idx > 0)
                        arguments[argument.Substring(0, idx)] = argument.Substring(idx + 1);
                    else
                        arguments[argument] = string.Empty;
                }

                WindowsIdenreplacedy idenreplacedy = WindowsIdenreplacedy.GetCurrent();
                WindowsPrincipal principal = new WindowsPrincipal(idenreplacedy);
                if (principal.IsInRole(WindowsBuiltInRole.Administrator))
                {
                    Console.WriteLine($"[+] Process running with {principal.Idenreplacedy.Name} privileges with HIGH integrity.");
                }
                else
                {
                    Console.WriteLine($"[+] Process running with {principal.Idenreplacedy.Name} privileges with MEDIUM / LOW integrity.");
                }

                if (arguments.Count == 0)
                {
                    Console.WriteLine("[+] No arguments specified. Please refer the help section for more details.");
                    help();
                }
                else if (arguments.ContainsKey("/pname"))
                {
                    Process[] process = Process.GetProcessesByName(arguments["/pname"]);
                    if (process.Length > 0)
                    {
                        for (int i = 0; i < process.Length; i++)
                        {
                            Console.WriteLine($"[+] Dumping {process[i].ProcessName} process");
                            Console.WriteLine($"[+] {process[i].ProcessName} process handler {process[i].Handle}");
                            Console.WriteLine($"[+] {process[i].ProcessName} process id {process[i].Id}");
                            dump(process[i].Handle, (uint)process[i].Id, process[i].ProcessName);
                        }
                    }
                    else
                    {
                        Console.WriteLine($"[+] {arguments["/pname"]} process is not running.");
                    }
                }
                else if (arguments.ContainsKey("/pid"))
                {
                    int procid = Convert.ToInt32(arguments["/pid"]);
                    Process process = Process.GetProcessById(procid);
                    Console.WriteLine($"[+] Dumping {process.ProcessName} process");
                    Console.WriteLine($"[+] {process.ProcessName} process handler {process.Handle}");
                    Console.WriteLine($"[+] {process.ProcessName} process id {process.Id}");
                    dump(process.Handle, (uint)process.Id, process.ProcessName);
                }
                else
                {
                    Console.WriteLine("[+] Invalid argument. Please refer the help section for more details.");
                    help();
                }
            }
            catch (Exception ex)
            {
                Console.WriteLine(ex.Message);
            }
            Console.ReadLine();
        }

19 Source : SolarUtil.cs
with MIT License
from 6tail

public static int getWeeksOfMonth(int year, int month, int start)
        {
            int days = getDaysOfMonth(year, month);
            DateTime firstDay = ExactDate.fromYmd(year, month, 1);
            int week = Convert.ToInt32(firstDay.DayOfWeek.ToString("d"));
            return (int)Math.Ceiling((days + week - start) * 1D / WEEK.Length);
        }

19 Source : Solar.cs
with MIT License
from 6tail

public int getWeek()
        {
            return Convert.ToInt32(calendar.DayOfWeek.ToString("d"));
        }

19 Source : SolarWeek.cs
with MIT License
from 6tail

public int getIndex()
        {
            DateTime firstDay = ExactDate.fromYmd(year, month, 1);
            int firstDayWeek = Convert.ToInt32(firstDay.DayOfWeek.ToString("d"));
            if (firstDayWeek == 0)
            {
                firstDayWeek = 7;
            }
            return (int)Math.Ceiling((day + firstDayWeek - start) * 1D / SolarUtil.WEEK.Length);
        }

19 Source : SolarWeek.cs
with MIT License
from 6tail

public Solar getFirstDay()
        {
            DateTime c = ExactDate.fromYmd(year, month, day);
            int week = Convert.ToInt32(c.DayOfWeek.ToString("d"));
            int prev = week - start;
            if (prev < 0)
            {
                prev += 7;
            }
            c = c.AddDays(-prev);
            return new Solar(c);
        }

19 Source : NpcCommandHandler.cs
with GNU Lesser General Public License v3.0
from 8720826

private bool CheckField(PlayerEnreplacedy player, string field, string strValue, string strRelation)
        {
            try
            {
                var relations = GetRelations(strRelation);// 1 大于,0 等于 ,-1 小于

                var fieldProp = GetFieldPropertyInfo(player, field);
                if (fieldProp == null)
                {
                    return false;
                }

                var objectValue = fieldProp.GetValue(player);
                var typeCode = Type.GetTypeCode(fieldProp.GetType());
                switch (typeCode)
                {
                    case TypeCode.Int32:
                        return relations.Contains(Convert.ToInt32(strValue).CompareTo(Convert.ToInt32(objectValue)));

                    case TypeCode.Int64:
                        return relations.Contains(Convert.ToInt64(strValue).CompareTo(Convert.ToInt64(objectValue)));

                    case TypeCode.Decimal:
                        return relations.Contains(Convert.ToDecimal(strValue).CompareTo(Convert.ToDecimal(objectValue)));

                    case TypeCode.Double:
                        return relations.Contains(Convert.ToDouble(strValue).CompareTo(Convert.ToDouble(objectValue)));

                    case TypeCode.Boolean:
                        return relations.Contains(Convert.ToBoolean(strValue).CompareTo(Convert.ToBoolean(objectValue)));

                    case TypeCode.DateTime:
                        return relations.Contains(Convert.ToDateTime(strValue).CompareTo(Convert.ToDateTime(objectValue)));

                    case TypeCode.String:
                        return relations.Contains(strValue.CompareTo(objectValue));

                    default:
                        throw new Exception($"不支持的数据类型: {typeCode}");
                }
            }
            catch (Exception ex)
            {
                _logger.LogError($"CheckField Exception:{ex}");
                return false;
            }
        }

19 Source : Program.cs
with MIT License
from 8bitbytes

private static void processCommand(string command)
        {
            var fgRestore = Console.ForegroundColor;
            Console.ForegroundColor = ConsoleColor.Blue;
            var cmdPart = command.Split(" ");

            switch (cmdPart[0])
            {
                case "command":
                    {
                        Console.WriteLine("Ready to start accepting commands");
                        break;
                    }
                case "takeoff":
                    {
                        Console.WriteLine("Initiating auto take off");
                        break;
                    }
                case "land":
                    {
                        Console.WriteLine("Initiating auto landing");
                        break;
                    }
                case "up":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move up. Up value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft up {cmdPart[1]} cm");
                        break;
                    }
                case "down":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move down. down value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft down {cmdPart[1]} cm");
                        break;
                    }
                case "left":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move left. Left value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft left {cmdPart[1]} cm");
                        break;
                    }
                case "right":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move right. Right value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft right {cmdPart[1]} cm");
                        break;
                    }
                case "forward":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move forward. Forward value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft forward {cmdPart[1]} cm");
                        break;
                    }
                case "back":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot move back. Back value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft back {cmdPart[1]} cm");
                        break;
                    }
                case "cw":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot rotate clockwise. Degree value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft clockwise {cmdPart[1]} degrees");
                        break;
                    }
                case "ccw":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot rotate counter-clockwise. Degree value not provided");
                            break;
                        }
                        Console.WriteLine($"Moving aricraft counter-clockwise {cmdPart[1]} degrees");
                        break;
                    }
                case "flip":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot flip. Flip direction not provided");
                            break;
                        }
                        Console.WriteLine($"Flipping aricraft {cmdPart[1]}");
                        break;
                    }
                case "speed":
                    {
                        if (cmdPart.Length == 1)
                        {
                            writeErrorMessage("Cannot set speed. Speed not provided");
                            break;
                        }
                        speed = Convert.ToInt32(cmdPart[1]);
                        Console.WriteLine($"Setting aircraft speed to {cmdPart[1]} cm/s");
                        break;
                    }
               
            }
            Console.ForegroundColor = fgRestore;
        }

19 Source : PointCloudToMeshComponent.cs
with GNU Lesser General Public License v3.0
from 9and3

protected override void SolveInstance(IGH_DataAccess DA) {

            int Downsample = 5000;
            int NormalsNeighbours = 100;
            bool debug = false;

            DA.GetData(1, ref Downsample);
            DA.GetData(2, ref NormalsNeighbours);
            DA.GetData(3, ref debug);


            //Guid to PointCloud
            //PointCloud c = new PointCloud();
            PointCloudGH c = new PointCloudGH();

            string debugInfo = debug ? "1" : "0";
            

            if (DA.GetData(0, ref c)) {
                if (!c.IsValid) return;
                if (c.Value.Count == 0) return;
                Downsample = Math.Min(Downsample, c.Value.Count);

               // var watch = System.Diagnostics.Stopwatch.StartNew();
                // the code that you want to measure comes here

                /////////////////////////////////////////////////////////////////
                //Get Directory
                /////////////////////////////////////////////////////////////////
                string replacedemblyLocation = System.Reflection.replacedembly.GetExecutingreplacedembly().Location;
                string replacedemblyPath = System.IO.Path.GetDirectoryName(replacedemblyLocation);


                /////////////////////////////////////////////////////////////////
                //write PointCloud to PLY
                /////////////////////////////////////////////////////////////////
                PlyReaderWriter.PlyWriter.SavePLY(c.Value, replacedemblyPath + @"\in.ply");
                //Rhino.RhinoApp.WriteLine("PointCloudToMesh. Saved Input: " + replacedemblyPath + @"\in.ply");
                //watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds / 1000.0).ToString());

                /////////////////////////////////////////////////////////////////
                //Ply to Mesh to Obj
                /////////////////////////////////////////////////////////////////
                //watch = System.Diagnostics.Stopwatch.StartNew();
                //tring argument = replacedemblyPath + "TestVisualizer.exe " + "-1 " + "100";//--asci 
                string argument = " "+Downsample.ToString()+ " " + NormalsNeighbours.ToString() + " " + debugInfo + " 8 0 1.1 0";//--asci 
                                                                                                                  // Rhino.RhinoApp.WriteLine("PointCloudToMesh. Arguments: " + argument );

      
                //int maximumDeptOfReconstructionSurfaceTree = atoi(argv[4]);//8
                //int targetWidthOfTheFinestLevelOctree = atoi(argv[5]);//0
                //float ratioBetweenReconCubeAndBBCubeStd = atof(argv[6]);    // 1.1
                //bool ReconstructorUsingLinearInterpolation = atoi(argv[7]) == 1;//0


                // Rhino.RhinoApp.WriteLine("PointCloudToMesh. Directory: " + replacedemblyPath + @"\TestVisualizer.exe");

                if (debug) {
                    var proc = new System.Diagnostics.Process {
                        StartInfo = new System.Diagnostics.ProcessStartInfo {
                            FileName = replacedemblyPath + @"\TestVisualizer.exe",//filePath+"PoissonRecon.exe",
                            Arguments = argument,
                            //UseShellExecute = false,
                            //RedirectStandardOutput = true,
                            CreateNoWindow = false,
                            // WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden,
                            WorkingDirectory = replacedemblyPath + @"\TestVisualizer.exe"
                        }
                    };

                    proc.Start();
                 
                    proc.WaitForExit();
                } else {
                    var proc = new System.Diagnostics.Process {
                        StartInfo = new System.Diagnostics.ProcessStartInfo {
                            FileName = replacedemblyPath + @"\TestVisualizer.exe",//filePath+"PoissonRecon.exe",
                            Arguments = argument,
                            //UseShellExecute = false,
                            //RedirectStandardOutput = true,
                            CreateNoWindow = true,
                             WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden,
                            WorkingDirectory = replacedemblyPath + @"\TestVisualizer.exe"
                        }
                    };
                    proc.Start();
                    proc.WaitForExit();
                }

               // watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds / 1000.0).ToString());

                /////////////////////////////////////////////////////////////////
                //Read Obj
                /////////////////////////////////////////////////////////////////
                ///

                //Outputs
               // watch = System.Diagnostics.Stopwatch.StartNew();

                // Initialize
                var obj = new ObjParser.Obj();

                // Read Wavefront OBJ file
                //obj.LoadObj(@"C:\libs\windows\out.obj");
            

                //PlyReaderWriter.PlyLoader plyLoader = new PlyReaderWriter.PlyLoader();
                //Mesh mesh3D = plyLoader.load(replacedemblyPath + @"\out.ply")[0];


                //Rhino.RhinoApp.WriteLine(replacedemblyPath + @"\windows\out.obj");
                obj.LoadObj(replacedemblyPath + @"\out.obj");

                Mesh mesh3D = new Mesh();
                foreach (ObjParser.Types.Vertex v in obj.VertexList) {
                    mesh3D.Vertices.Add(new Point3d(v.X, v.Y, v.Z));
                    mesh3D.VertexColors.Add(System.Drawing.Color.FromArgb((int)(v.r * 255), (int)(v.g * 255), (int)(v.b * 255)  ));
                }
 
                int num = checked(mesh3D.Vertices.Count - 1);

                foreach (ObjParser.Types.Face f in obj.FaceList) {

                    string[] lineData = f.ToString().Split(' ');
                    string[] v0 = lineData[1].Split('/');
                    string[] v1 = lineData[2].Split('/');
                    string[] v2 = lineData[3].Split('/');

                    MeshFace mf3D = new MeshFace(Convert.ToInt32(v0[0]) - 1, Convert.ToInt32(v1[0]) - 1, Convert.ToInt32(v2[0]) - 1);
                    if (mf3D.IsValid())
                        if (!(mf3D.A > num || mf3D.B > num || mf3D.C > num || mf3D.D > num))
                            mesh3D.Faces.AddFace(mf3D);


                }








                DA.SetData(0, mesh3D);

                /////////////////////////////////////////////////////////////////
                //Output Iso Values
                /////////////////////////////////////////////////////////////////
                string[] lines = System.IO.File.ReadAllLines(replacedemblyPath + @"\out.txt");
                double[] iso = new double[lines.Length];
                for (int i = 0; i < lines.Length; i++) { 
                    iso[i] = Convert.ToDouble(lines[i]);
                }
                //watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds/1000.0).ToString());

                DA.SetDataList(1, iso);

            }


        }

19 Source : PointCloudToMeshComponentFull.cs
with GNU Lesser General Public License v3.0
from 9and3

protected override void SolveInstance(IGH_DataAccess DA) {

            int Downsample = 5000;
            int NormalsNeighbours = 100;
            bool debug = false;

            int maximumDeptOfReconstructionSurfaceTree = 8;
            int targetWidthOfTheFinestLevelOctree = 0;
            double ratioBetweenReconCubeAndBBCubeStd = 1.1;
            bool ReconstructorUsingLinearInterpolation = false;

            DA.GetData(1, ref Downsample);
            DA.GetData(2, ref NormalsNeighbours);
            DA.GetData(3, ref debug);
            DA.GetData(4, ref maximumDeptOfReconstructionSurfaceTree);
            DA.GetData(5, ref targetWidthOfTheFinestLevelOctree);
            DA.GetData(6, ref ratioBetweenReconCubeAndBBCubeStd);
            DA.GetData(7, ref ReconstructorUsingLinearInterpolation);

            //Guid to PointCloud
            //PointCloud c = new PointCloud();
            PointCloudGH c = new PointCloudGH();

            string debugInfo = debug ? "1" : "0";
            

            if (DA.GetData(0, ref c)) {
                if (!c.IsValid) return;
                if (c.Value.Count==0) return;
                Downsample = Math.Min(Downsample, c.Value.Count);

               // var watch = System.Diagnostics.Stopwatch.StartNew();
                // the code that you want to measure comes here

                /////////////////////////////////////////////////////////////////
                //Get Directory
                /////////////////////////////////////////////////////////////////
                string replacedemblyLocation = System.Reflection.replacedembly.GetExecutingreplacedembly().Location;
                string replacedemblyPath = System.IO.Path.GetDirectoryName(replacedemblyLocation);


                /////////////////////////////////////////////////////////////////
                //write PointCloud to PLY
                /////////////////////////////////////////////////////////////////
                PlyReaderWriter.PlyWriter.SavePLY(c.Value, replacedemblyPath + @"\in.ply");
                //Rhino.RhinoApp.WriteLine("PointCloudToMesh. Saved Input: " + replacedemblyPath + @"\in.ply");
                //watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds / 1000.0).ToString());

                /////////////////////////////////////////////////////////////////
                //Ply to Mesh to Obj
                /////////////////////////////////////////////////////////////////
                //watch = System.Diagnostics.Stopwatch.StartNew();
                //tring argument = replacedemblyPath + "TestVisualizer.exe " + "-1 " + "100";//--asci 
                string argument = " "+Downsample.ToString()+ " " + NormalsNeighbours.ToString() + " " + debugInfo + " " + maximumDeptOfReconstructionSurfaceTree.ToString() + " " + targetWidthOfTheFinestLevelOctree.ToString() + " " + ratioBetweenReconCubeAndBBCubeStd.ToString() + " " + Convert.ToInt32(ReconstructorUsingLinearInterpolation).ToString();
                //--asci 
                                                                                                                  // Rhino.RhinoApp.WriteLine("PointCloudToMesh. Arguments: " + argument );



                // Rhino.RhinoApp.WriteLine("PointCloudToMesh. Directory: " + replacedemblyPath + @"\TestVisualizer.exe");

                if (debug) {
                    var proc = new System.Diagnostics.Process {
                        StartInfo = new System.Diagnostics.ProcessStartInfo {
                            FileName = replacedemblyPath + @"\TestVisualizer.exe",//filePath+"PoissonRecon.exe",
                            Arguments = argument,
                            //UseShellExecute = false,
                            //RedirectStandardOutput = true,
                            CreateNoWindow = false,
                            // WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden,
                            WorkingDirectory = replacedemblyPath + @"\TestVisualizer.exe"
                        }
                    };

                    proc.Start();
                 
                    proc.WaitForExit();
                } else {
                    var proc = new System.Diagnostics.Process {
                        StartInfo = new System.Diagnostics.ProcessStartInfo {
                            FileName = replacedemblyPath + @"\TestVisualizer.exe",//filePath+"PoissonRecon.exe",
                            Arguments = argument,
                            //UseShellExecute = false,
                            //RedirectStandardOutput = true,
                            CreateNoWindow = true,
                             WindowStyle = System.Diagnostics.ProcessWindowStyle.Hidden,
                            WorkingDirectory = replacedemblyPath + @"\TestVisualizer.exe"
                        }
                    };
                    proc.Start();
                    proc.WaitForExit();
                }

               // watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds / 1000.0).ToString());

                /////////////////////////////////////////////////////////////////
                //Read Obj
                /////////////////////////////////////////////////////////////////
                ///

                //Outputs
               // watch = System.Diagnostics.Stopwatch.StartNew();

                // Initialize
                var obj = new ObjParser.Obj();

                // Read Wavefront OBJ file
                //obj.LoadObj(@"C:\libs\windows\out.obj");
            

                //PlyReaderWriter.PlyLoader plyLoader = new PlyReaderWriter.PlyLoader();
                //Mesh mesh3D = plyLoader.load(replacedemblyPath + @"\out.ply")[0];


                //Rhino.RhinoApp.WriteLine(replacedemblyPath + @"\windows\out.obj");
                obj.LoadObj(replacedemblyPath + @"\out.obj");

                Mesh mesh3D = new Mesh();
                foreach (ObjParser.Types.Vertex v in obj.VertexList) {
                    mesh3D.Vertices.Add(new Point3d(v.X, v.Y, v.Z));
                    mesh3D.VertexColors.Add(System.Drawing.Color.FromArgb((int)(v.r * 255), (int)(v.g * 255), (int)(v.b * 255)  ));
                }
 
                int num = checked(mesh3D.Vertices.Count - 1);

                foreach (ObjParser.Types.Face f in obj.FaceList) {

                    string[] lineData = f.ToString().Split(' ');
                    string[] v0 = lineData[1].Split('/');
                    string[] v1 = lineData[2].Split('/');
                    string[] v2 = lineData[3].Split('/');

                    MeshFace mf3D = new MeshFace(Convert.ToInt32(v0[0]) - 1, Convert.ToInt32(v1[0]) - 1, Convert.ToInt32(v2[0]) - 1);
                    if (mf3D.IsValid())
                        if (!(mf3D.A > num || mf3D.B > num || mf3D.C > num || mf3D.D > num))
                            mesh3D.Faces.AddFace(mf3D);


                }








                DA.SetData(0, mesh3D);

                /////////////////////////////////////////////////////////////////
                //Output Iso Values
                /////////////////////////////////////////////////////////////////
                string[] lines = System.IO.File.ReadAllLines(replacedemblyPath + @"\out.txt");
                double[] iso = new double[lines.Length];
                for (int i = 0; i < lines.Length; i++) { 
                    iso[i] = Convert.ToDouble(lines[i]);
                }
                //watch.Stop();
                //Rhino.RhinoApp.WriteLine((watch.ElapsedMilliseconds/1000.0).ToString());

                DA.SetDataList(1, iso);

            }


        }

19 Source : HTTP.cs
with MIT License
from 944095635

private void SetProxy(HttpItem item)
        {
            bool isIeProxy = false;
            if (!string.IsNullOrWhiteSpace(item.ProxyIp))
            {
                isIeProxy = item.ProxyIp.ToLower().Contains("ieproxy");
            }
            if (!string.IsNullOrWhiteSpace(item.ProxyIp) && !isIeProxy)
            {
                //设置代理服务器
                if (item.ProxyIp.Contains(":"))
                {
                    string[] plist = item.ProxyIp.Split(':');
                    WebProxy myProxy = new WebProxy(plist[0].Trim(), Convert.ToInt32(plist[1].Trim()));
                    //建议连接
                    myProxy.Credentials = new NetworkCredential(item.ProxyUserName, item.ProxyPwd);
                    //给当前请求对象
                    request.Proxy = myProxy;
                }
                else
                {
                    WebProxy myProxy = new WebProxy(item.ProxyIp, false);
                    //建议连接
                    myProxy.Credentials = new NetworkCredential(item.ProxyUserName, item.ProxyPwd);
                    //给当前请求对象
                    request.Proxy = myProxy;
                }
            }
            else if (isIeProxy)
            {
                //设置为IE代理
            }
            else
            {
                request.Proxy = item.WebProxy;
            }
        }

19 Source : PickPanel.cs
with GNU General Public License v3.0
from a2659802

private static void ItemClicked(string btnName)
        {
            int itemIdx = Convert.ToInt32(btnName.Split('_')[1]);
            LogDebug(itemIdx);
            HeroController.instance.StartCoroutine(WaitFrame());

            IEnumerator WaitFrame()
            {
                yield return new WaitForEndOfFrame();
                Focus(itemIdx);
            }
        }

19 Source : Program.cs
with Apache License 2.0
from aaaddress1

static WorkbookEditor cmd_ModifyLabel(WorkbookEditor wbe)
        {
            List<Lbl> existingLbls = wbe.WbStream.GetAllRecordsByType<Lbl>();
            log("\t[+] Detect {0} Labels ...\n", ConsoleColor.Yellow, existingLbls.Count);
            for (int i = 0; i < existingLbls.Count; i++)
            {           // XLUnicodeStringNoCch
                var labelName = existingLbls[i].IsAutoOpenLabel() ? "Auto_Open" : existingLbls[i].Name.Value;
                log("\t\t[{0}] {1:s}\n", ConsoleColor.Yellow, i, labelName);
            }

            log("\t[?] which one to midify (index): ", ConsoleColor.Yellow);
            try
            {
                int indx = Convert.ToInt32(Console.ReadLine());
                var labelName = existingLbls[indx].IsAutoOpenLabel() ? "Auto_Open" : existingLbls[indx].Name.Value;
                log("\t[v] select label `{0}`\n", ConsoleColor.Yellow, labelName);
                log("\t\t[1] hide label\n", ConsoleColor.Yellow);
                log("\t\t[2] obfuscate label\n", ConsoleColor.Yellow);
                log("\t[?] choose action (index): ", ConsoleColor.Yellow);

                var replaceLabelStringLbl = ((BiffRecord)existingLbls[indx].Clone()).AsRecordType<Lbl>();
                switch (Convert.ToInt32(Console.ReadLine())) {
                    case 1:
                        replaceLabelStringLbl.fHidden = true;
                        wbe.WbStream = wbe.WbStream.ReplaceRecord(existingLbls[indx], replaceLabelStringLbl);
                        wbe.WbStream = wbe.WbStream. FixBoundSheetOffsets();
                        historyList.Add(string.Format("[#] History - label `{0}` vanish!\n", labelName));
                        break;

                    case 2:
                        replaceLabelStringLbl.SetName(new XLUnicodeStringNoCch(getObfscuteName(labelName), true));
                        replaceLabelStringLbl.fBuiltin = false;
                        wbe.WbStream = wbe.WbStream.ReplaceRecord(existingLbls[indx], replaceLabelStringLbl);
                        wbe.WbStream = wbe.WbStream.FixBoundSheetOffsets();
                        historyList.Add(string.Format("[#] History - obfuscate `{0}` done!\n", labelName));
                        break;
                }
            }
            catch (Exception) {}
            return wbe;
        }

19 Source : Program.cs
with Apache License 2.0
from aaaddress1

static WorkbookEditor cmd_ModifySheet(WorkbookEditor wbe)
        {
            List<BoundSheet8> sheetList = wbe.WbStream.GetAllRecordsByType<BoundSheet8>();
            log("\t[+] Detect {0} Sheets ...\n", ConsoleColor.Yellow, sheetList.Count);
            for (int i = 0; i < sheetList.Count; i++)
                log("\t\t[{0}] {1:s}\n", ConsoleColor.Yellow, i, sheetList[i].stName.Value);
            log("\t[?] which one to hide (index): ", ConsoleColor.Yellow);
            try
            {
                int indx = Convert.ToInt32(Console.ReadLine());
                var replaceSheet = ((BiffRecord)sheetList[indx].Clone()).AsRecordType<BoundSheet8>();
                replaceSheet.hsState = BoundSheet8.HiddenState.SuperVeryHidden;
                wbe.WbStream = wbe.WbStream.ReplaceRecord(sheetList[indx], replaceSheet);
                wbe.WbStream = wbe.WbStream.FixBoundSheetOffsets();
                historyList.Add(string.Format("[#] History - Hide Sheet `{0}` done!\n", sheetList[indx].stName.Value));

            }
            catch { }
            return wbe;
        }

19 Source : Program.cs
with Apache License 2.0
from aaaddress1

static void Main(string[] args)
        {
            printMenu();
            Encoding.RegisterProvider(CodePagesEncodingProvider.Instance);
            if (args.Length < 1) {
                log("usage: xlsKami.exe [path/to/xls]", ConsoleColor.Red);
                return;
            }

            WorkbookEditor wbe;


            try {
                wbe = new WorkbookEditor(LoadDecoyDoreplacedent(args[0]));
            }
            catch (Exception e) {
                log(e.Message, ConsoleColor.Red);
                return;
            }
            
            for (bool bye = false; !bye; ) {
                try {
                    printMenu(showMenu: true, loadXlsPath: args[0]);
                    
                    switch (Convert.ToInt32(Console.ReadLine())) {

                        case 1:
                            log("[+] Enter Mode: Label Patching\n", ConsoleColor.Cyan);
                            wbe = cmd_ModifyLabel(wbe);
                            log("[+] Exit Mode\n", ConsoleColor.Cyan);
                            break;

                        case 2:
                            log("[+] Enter Mode: Sheet Patching\n", ConsoleColor.Cyan);
                            wbe = cmd_ModifySheet(wbe);
                            log("[!] Exit Mode\n", ConsoleColor.Cyan);
                            break;

                        case 3:
                            WorkbookStream createdWorkbook = wbe.WbStream;
                            ExcelDocWriter writer = new ExcelDocWriter();
                            string outputPath = args[0].Insert(args[0].LastIndexOf('.'), "_infect");
                            Console.WriteLine("Writing generated doreplacedent to {0}", outputPath);
                            writer.WriteDoreplacedent(outputPath, createdWorkbook, null);
                            bye = true;
                            break;

                        case 4:
                            bye = true;
                            break;


                    }
                }
                catch (Exception) { }
            }

            Console.WriteLine("Thanks for using xlsKami\nbye.\n");
        }

19 Source : DataEntry.cs
with MIT License
from absurd-joy

void writeLeaderboardEntry(string leaderboardName, string value)
		{
			byte[] extraData = new byte[] { 0x54, 0x65, 0x73, 0x74 };

			Leaderboards.WriteEntry(leaderboardName, Convert.ToInt32(value), extraData, false).OnComplete(leaderboardWriteCallback);
		}

19 Source : MetaWeblogService .cs
with MIT License
from ADefWebserver

public async Task<bool> DeletePostAsync(string key, string postid, string username, string preplacedword, bool publish)
        {
            if (await IsValidMetaWeblogUserAsync(username, preplacedword))
            {
                var ExistingBlogs =
                    _BlazorBlogsContext.Blogs
                    .Where(x => x.BlogId == Convert.ToInt32(postid))
                    .FirstOrDefault();

                if (ExistingBlogs != null)
                {
                    _BlazorBlogsContext.Blogs.Remove(ExistingBlogs);
                    _BlazorBlogsContext.SaveChanges();
                }
                else
                {
                    throw new Exception("Blog not found");
                }
            }
            else
            {
                throw new Exception("Bad user name or preplacedword");
            }

            return true;
        }

19 Source : MetaWeblogService .cs
with MIT License
from ADefWebserver

public async Task<bool> EditPostAsync(string postid, string username, string preplacedword, Post post, bool publish)
        {
            if (await IsValidMetaWeblogUserAsync(username, preplacedword))
            {
                var ExistingBlogs = await
                                    _BlazorBlogsContext.Blogs
                                    .Include(x => x.BlogCategory)
                                    .Where(x => x.BlogId == Convert.ToInt32(postid))
                                    .FirstOrDefaultAsync();

                if (ExistingBlogs != null)
                {
                    try
                    {
                        if (post.dateCreated > Convert.ToDateTime("1/1/1900"))
                        {
                            ExistingBlogs.BlogDate =
                                post.dateCreated;
                        }

                        ExistingBlogs.Blogreplacedle =
                            post.replacedle;

                        ExistingBlogs.BlogContent =
                            post.description;

                        if (post.description != null)
                        {
                            string strSummary = ConvertToText(post.description);
                            int intSummaryLength = strSummary.Length;
                            if (intSummaryLength > 500)
                            {
                                intSummaryLength = 500;
                            }

                            ExistingBlogs.BlogSummary = strSummary.Substring(0, intSummaryLength);
                        }

                        if (post.categories == null)
                        {
                            ExistingBlogs.BlogCategory = null;
                        }
                        else
                        {
                            ExistingBlogs.BlogCategory =
                                GetBlogCategories(ExistingBlogs, post.categories);
                        }

                        _BlazorBlogsContext.SaveChanges();
                    }
                    catch (Exception ex)
                    {
                        throw new Exception(ex.GetBaseException().Message);
                    }
                }
                else
                {
                    throw new Exception("Bad user name or preplacedword");
                }
            }

            return true;
        }

19 Source : UploadController.cs
with MIT License
from ADefWebserver

private int ConvertToInteger(string strParamVersion)
        {
            int intVersionNumber = 0;
            string strVersion = strParamVersion;

            // Split into parts seperated by periods
            char[] splitchar = { '.' };
            var strSegments = strVersion.Split(splitchar);

            // Process the segments
            int i = 0;
            List<int> colMultiplyers = new List<int> { 10000, 100, 1 };
            foreach (var strSegment in strSegments)
            {
                int intSegmentNumber = Convert.ToInt32(strSegment);
                intVersionNumber = intVersionNumber + (intSegmentNumber * colMultiplyers[i]);
                i++;
            }

            return intVersionNumber;
        }

19 Source : BlogsService.cs
with MIT License
from ADefWebserver

private List<BlogCategory> GetSelectedBlogCategories(BlogDTO objBlogs, IEnumerable<string> blogCatagories)
        {
            List<BlogCategory> colBlogCategory = new List<BlogCategory>();

            foreach (var item in blogCatagories)
            {
                int intBlogCatagoryId = Convert.ToInt32(item);

                // Get the Category
                var Category = _context.Categorys
                    .Where(x => x.CategoryId == intBlogCatagoryId)
                    .AsNoTracking()
                    .FirstOrDefault();

                // Create a new BlogCategory
                BlogCategory NewBlogCategory = new BlogCategory();
                NewBlogCategory.BlogId = objBlogs.BlogId;
                NewBlogCategory.CategoryId = Category.CategoryId;

                // Add it to the list
                colBlogCategory.Add(NewBlogCategory);
            }

            return colBlogCategory;
        }

19 Source : ModEntry.cs
with GNU General Public License v3.0
from aedenthorn

public static List<object> LoadPossibleTreasures(string[] includeList, int minItemValue, int maxItemValue)
        {
            List<object> treasures = new List<object>();

            int currentCount = 0;
            if (includeList.Contains("MeleeWeapon"))
            {
                foreach (KeyValuePair<int, string> kvp in Game1.content.Load<Dictionary<int, string>>("Data\\weapons"))
                {
                    if (Config.ForbiddenWeapons.Contains(kvp.Key))
                        continue;
                    int price = new MeleeWeapon(kvp.Key).salePrice();
                    if (CanAddTreasure(price, minItemValue, maxItemValue))
                        treasures.Add(new Treasure(kvp.Key, price, "MeleeWeapon"));
                }
                //context.Monitor.Log($"Added {treasures.Count - currentCount} weapons");
                currentCount = treasures.Count;
            }
            if (includeList.Contains("Shirt") || includeList.Contains("Pants"))
            {
                foreach (KeyValuePair<int, string> kvp in Game1.clothingInformation)
                {
                    int price = 0;
                    if (includeList.Contains("Shirt") && kvp.Value.Split('/')[8].ToLower().Trim() == "shirt")
                    {
                        price = Convert.ToInt32(kvp.Value.Split('/')[5]);
                        if (CanAddTreasure(price, minItemValue, maxItemValue))
                            treasures.Add(new Treasure(kvp.Key, price, "Shirt"));
                    }
                    else if (includeList.Contains("Pants") && kvp.Value.Split('/')[8].ToLower().Trim() == "pants")
                    {
                        price = Convert.ToInt32(kvp.Value.Split('/')[5]);
                        if (CanAddTreasure(price, minItemValue, maxItemValue))
                            treasures.Add(new Treasure(kvp.Key, price, "Pants"));
                    }
                    else
                        continue;
                }
                //Monitor.Log($"Added {treasures.Count - currentCount} clothes");
                currentCount = treasures.Count;
            }
            if (includeList.Contains("Hat"))
            {
                foreach (KeyValuePair<int, string> kvp in Game1.content.Load<Dictionary<int, string>>("Data\\hats"))
                {
                    if (CanAddTreasure(1000, minItemValue, maxItemValue))
                        treasures.Add(new Treasure(kvp.Key, 1000, "Hat"));
                }

                //Monitor.Log($"Added {treasures.Count - currentCount} hats");
                currentCount = treasures.Count;
            }
            if (includeList.Contains("Boots"))
            {
                foreach (KeyValuePair<int, string> kvp in Game1.content.Load<Dictionary<int, string>>("Data\\Boots"))
                {
                    int price = Convert.ToInt32(kvp.Value.Split('/')[2]);
                    if (CanAddTreasure(price, minItemValue, maxItemValue))
                        treasures.Add(new Treasure(kvp.Key, price, "Boots"));
                }
                //Monitor.Log($"Added {treasures.Count - currentCount} boots");
                currentCount = treasures.Count;
            }

            if (includeList.Contains("BigCraftable"))
            {
                foreach (KeyValuePair<int, string> kvp in Game1.bigCraftablesInformation)
                {
                    if (Config.ForbiddenBigCraftables.Contains(kvp.Key))
                        continue;
                    //int price = GetStorePrice(kvp.Key);
                    //if(price == 0)
                    
                    int price = new Object(Vector2.Zero, kvp.Key, false).price;
                    if (CanAddTreasure(price, minItemValue, maxItemValue))
                        treasures.Add(new Treasure(kvp.Key, price, "BigCraftable"));
                }
                //Monitor.Log($"Added {treasures.Count - currentCount} boots");
                currentCount = treasures.Count; 
            }

            foreach (KeyValuePair<int, string> kvp in Game1.objectInformation)
            {
                if (Config.ForbiddenObjects.Contains(kvp.Key))
                    continue;
                if (kvp.Value.Split('/')[5] == "...")
                    continue;
                string type = "";
                int price = Convert.ToInt32(kvp.Value.Split('/')[1]);
                if (includeList.Contains("Ring") && kvp.Value.Split('/')[3] == "Ring")
                {
                    type = "Ring";
                }
                else if (includeList.Contains("Cooking") && kvp.Value.Split('/')[3].StartsWith("Cooking"))
                {
                    type = "Cooking";
                }
                else if (includeList.Contains("Seed") && kvp.Value.Split('/')[3].StartsWith("Seeds"))
                {
                    type = "Seed";
                }
                else if (includeList.Contains("Mineral") && kvp.Value.Split('/')[3].StartsWith("Mineral"))
                {
                    type = "Mineral";
                }
                else if (includeList.Contains("Fish") && kvp.Value.Split('/')[3].StartsWith("Fish"))
                {
                    type = "Fish";
                }
                else if (includeList.Contains("Relic") && kvp.Value.Split('/')[3].StartsWith("Arch"))
                {
                    type = "Relic";
                }
                else if (includeList.Contains("BasicObject") && kvp.Value.Split('/')[3].StartsWith("Basic"))
                {
                    type = "BasicObject";
                }
                else
                    continue;
                if (CanAddTreasure(price, minItemValue, maxItemValue))
                    treasures.Add(new Treasure(kvp.Key, price, type));
            }
            //Monitor.Log($"Added {treasures.Count - currentCount} objects"); 
            return treasures;
        }

19 Source : CustomLocksPatches.cs
with GNU General Public License v3.0
from aedenthorn

public static bool GameLocation_lockedDoorWarp(GameLocation __instance, string[] actionParams)
        {
            try
            {
                if (Utility.isFestivalDay(Game1.dayOfMonth, Game1.currentSeason) && Utility.getStartTimeOfFestival() < 1900)
                {
                }
                else if (actionParams[3].Equals("SeedShop") && Game1.shortDayNameFromDayOfSeason(Game1.dayOfMonth).Equals("Wed") && !Utility.HasAnyPlayerSeenEvent(191393))
                {
                    if (ModEntry.Config.AllowSeedShopWed)
                    {
                        ModEntry.DoWarp(actionParams, __instance);
                        return false;
                    }
                }
                else if (
                    (Game1.timeOfDay < Convert.ToInt32(actionParams[4]) || Game1.timeOfDay >= Convert.ToInt32(actionParams[5]) && ModEntry.Config.AllowOutsideTime) 
                    && 
                    (actionParams.Length >= 7 && !Game1.currentSeason.Equals("winter") && (!Game1.player.friendshipData.ContainsKey(actionParams[6]) || Game1.player.friendshipData[actionParams[6]].Points < Convert.ToInt32(actionParams[7])) && ModEntry.Config.AllowStrangerHomeEntry)
                )
                {
                    // both outside time and stranger
                    ModEntry.DoWarp(actionParams, __instance);
                    return false;
                }
                else if (
                    (Game1.timeOfDay >= Convert.ToInt32(actionParams[4]) && Game1.timeOfDay < Convert.ToInt32(actionParams[5]))
                    &&
                    (actionParams.Length >= 7 && !Game1.currentSeason.Equals("winter") && (!Game1.player.friendshipData.ContainsKey(actionParams[6]) || Game1.player.friendshipData[actionParams[6]].Points < Convert.ToInt32(actionParams[7])) && ModEntry.Config.AllowStrangerHomeEntry)
                )
                {
                    // inside time and stranger
                    ModEntry.DoWarp(actionParams, __instance);
                    return false;
                }
                else if (
                    (Game1.timeOfDay < Convert.ToInt32(actionParams[4]) || Game1.timeOfDay >= Convert.ToInt32(actionParams[5]) && ModEntry.Config.AllowOutsideTime)
                    &&
                    (actionParams.Length < 7 || Game1.currentSeason.Equals("winter") || (Game1.player.friendshipData.ContainsKey(actionParams[6]) && Game1.player.friendshipData[actionParams[6]].Points >= Convert.ToInt32(actionParams[7])))
                )
                {
                    // outside time and not stranger
                    ModEntry.DoWarp(actionParams, __instance);
                    return false;
                }
                else if (actionParams.Length < 7 && ModEntry.Config.AllowOutsideTime)
                {
                    ModEntry.DoWarp(actionParams, __instance);
                    return false;
                }
                else if (ModEntry.Config.AllowStrangerHomeEntry)
                {
                    ModEntry.DoWarp(actionParams, __instance);
                    return false;
                }
                return true;
            }
            catch (Exception ex)
            {
                Monitor.Log($"Failed in {nameof(GameLocation_lockedDoorWarp)}:\n{ex}", LogLevel.Error);
                return true;
            }
        }

19 Source : ModEntry.cs
with GNU General Public License v3.0
from aedenthorn

internal static void DoWarp(string[] actionParams, GameLocation instance)
        {
            Rumble.rumble(0.15f, 200f);
            Game1.player.completelyStopAnimatingOrDoingAction();
            instance.playSoundAt("doorClose", Game1.player.getTileLocation(), NetAudio.SoundContext.Default);
            Game1.warpFarmer(actionParams[3], Convert.ToInt32(actionParams[1]), Convert.ToInt32(actionParams[2]), false);
        }

19 Source : Familiar.cs
with GNU General Public License v3.0
from aedenthorn

protected void parseMonsterInfo(string name)
        {
            string[] monsterInfo = Game1.content.Load<Dictionary<string, string>>("Data\\Monsters")[name].Split(new char[]
            {
                '/'
            });
            Health = Convert.ToInt32(monsterInfo[0]);
            MaxHealth = Health;
            DamageToFarmer = Convert.ToInt32(monsterInfo[1]);
            coinsToDrop.Value = Game1.random.Next(Convert.ToInt32(monsterInfo[2]), Convert.ToInt32(monsterInfo[3]) + 1);
            isGlider.Value = Convert.ToBoolean(monsterInfo[4]);
            durationOfRandomMovements.Value = Convert.ToInt32(monsterInfo[5]);
            string[] objectsSplit = monsterInfo[6].Split(new char[]
            {
                ' '
            });
            objectsToDrop.Clear();
            for (int i = 0; i < objectsSplit.Length; i += 2)
            {
                if (Game1.random.NextDouble() < Convert.ToDouble(objectsSplit[i + 1]))
                {
                    objectsToDrop.Add(Convert.ToInt32(objectsSplit[i]));
                }
            }
            resilience.Value = Convert.ToInt32(monsterInfo[7]);
            jitteriness.Value = Convert.ToDouble(monsterInfo[8]);
            base.willDestroyObjectsUnderfoot = false;
            base.moveTowardPlayer(Convert.ToInt32(monsterInfo[9]));
            base.speed = Convert.ToInt32(monsterInfo[10]);
            missChance.Value = Convert.ToDouble(monsterInfo[11]);
            mineMonster.Value = Convert.ToBoolean(monsterInfo[12]);
            if (maxTimesReachedMineBottom() >= 1 && mineMonster)
            {
                resilience.Value += resilience.Value / 2;
                missChance.Value *= 2.0;
                Health += Game1.random.Next(0, Health);
                DamageToFarmer += Game1.random.Next(0, DamageToFarmer / 2);
                coinsToDrop.Value += Game1.random.Next(0, coinsToDrop + 1);
                if (Game1.random.NextDouble() < 0.001)
                {
                    objectsToDrop.Add((Game1.random.NextDouble() < 0.5) ? 72 : 74);
                }
            }
            try
            {
                ExperienceGained = Convert.ToInt32(monsterInfo[13]);
            }
            catch (Exception)
            {
                ExperienceGained = 1;
            }
            if (LocalizedContentManager.CurrentLanguageCode != LocalizedContentManager.LanguageCode.en)
            {
                base.displayName = monsterInfo[monsterInfo.Length - 1];
            }
        }

19 Source : PhonePatches.cs
with GNU General Public License v3.0
from aedenthorn

internal static void GameLocation_resetLocalState_postfix(GameLocation __instance)
        {
            if (ModEntry.isReminiscing)
            {
                if (ModEntry.isReminiscingAtNight)
                {
                    Monitor.Log($"Reminiscing at night");
                    __instance.LightLevel = 0f;
                    Game1.globalOutdoorLighting = 1f;
                    float transparency = Math.Min(0.93f, 0.75f + ((float)(2400 - Game1.getTrulyDarkTime()) + (float)Game1.gameTimeInterval / 7000f * 16.6f) * 0.000625f);
                    Game1.outdoorLight = Game1.eveningColor * transparency;
                    if (!(__instance is MineShaft) && !(__instance is Woods))
                    {
                        __instance.lightGlows.Clear();
                    }
                    PropertyValue nightTiles;
                    __instance.map.Properties.TryGetValue("NightTiles", out nightTiles);
                    if (nightTiles != null)
                    {
                        string[] split6 = nightTiles.ToString().Split(new char[]
                        {
                        ' '
                        });
                        for (int i3 = 0; i3 < split6.Length; i3 += 4)
                        {
                            if ((!split6[i3 + 3].Equals("726") || !Game1.MasterPlayer.mailReceived.Contains("pamHouseUpgrade")) && __instance.map.GetLayer(split6[i3]).Tiles[int.Parse(split6[i3 + 1]), int.Parse(split6[i3 + 2])] != null)
                            {
                                __instance.map.GetLayer(split6[i3]).Tiles[int.Parse(split6[i3 + 1]), int.Parse(split6[i3 + 2])].TileIndex = int.Parse(split6[i3 + 3]);
                            }
                        }
                    }
                }
                else
                {
                    Monitor.Log($"Reminiscing during the day");
                    return;
                    __instance.LightLevel = 1f;
                    Game1.globalOutdoorLighting = 1f;
                    Game1.outdoorLight = Color.White;
                    Game1.ambientLight = Color.White;
                    PropertyValue dayTiles;
                    __instance.map.Properties.TryGetValue("DayTiles", out dayTiles);
                    if (dayTiles != null)
                    {
                        string[] split5 = dayTiles.ToString().Trim().Split(new char[]
                        {
                        ' '
                        });
                        for (int i2 = 0; i2 < split5.Length; i2 += 4)
                        {
                            if ((!split5[i2 + 3].Equals("720") || !Game1.MasterPlayer.mailReceived.Contains("pamHouseUpgrade")) && __instance.map.GetLayer(split5[i2]).Tiles[Convert.ToInt32(split5[i2 + 1]), Convert.ToInt32(split5[i2 + 2])] != null)
                            {
                                __instance.map.GetLayer(split5[i2]).Tiles[Convert.ToInt32(split5[i2 + 1]), Convert.ToInt32(split5[i2 + 2])].TileIndex = Convert.ToInt32(split5[i2 + 3]);
                            }
                        }
                    }

                }
            }
        }

19 Source : FamiliarsUtils.cs
with GNU General Public License v3.0
from aedenthorn

public static void monsterDrop(Familiar familiar, Monster monster, Farmer owner)
        {
            IList<int> objects = monster.objectsToDrop;
            if (Game1.player.isWearingRing(526))
            {
                string result = "";
                Game1.content.Load<Dictionary<string, string>>("Data\\Monsters").TryGetValue(monster.Name, out result);
                if (result != null && result.Length > 0)
                {
                    string[] objectsSplit = result.Split(new char[]
                    {
                        '/'
                    })[6].Split(new char[]
                    {
                        ' '
                    });
                    for (int i = 0; i < objectsSplit.Length; i += 2)
                    {
                        if (Game1.random.NextDouble() < Convert.ToDouble(objectsSplit[i + 1]))
                        {
                            objects.Add(Convert.ToInt32(objectsSplit[i]));
                        }
                    }
                }
            }
            if (objects == null || objects.Count == 0)
                return;

            int objectToAdd = objects[Game1.random.Next(objects.Count)];
            if (objectToAdd < 0)
            {
                familiar.currentLocation.debris.Add(Game1.createItemDebris(new StardewValley.Object(Math.Abs(objectToAdd), Game1.random.Next(1, 4)), familiar.position, Game1.random.Next(4)));
            }
            else
            {
                familiar.currentLocation.debris.Add(Game1.createItemDebris(new StardewValley.Object(Math.Abs(objectToAdd), 1), familiar.position, Game1.random.Next(4)));
            }
        }

19 Source : ModEntry.cs
with GNU General Public License v3.0
from aedenthorn

public static void Utility_isThereAFarmerOrCharacterWithinDistance_postfix(ref Character __result, Vector2 tileLocation, int tilesAway, GameLocation environment)
        {
            if (!Config.Enabled || __result == null || !(__result is NPC) || __result is Horse || !(environment is Town) || !Config.SpecificCharacters.ContainsKey(__result.name))
            {
                return;
            }
            string s = environment.doesTileHaveProperty((int)tileLocation.X, (int)tileLocation.Y, "Action", "Buildings");
            int whichCan = (s != null) ? Convert.ToInt32(s.Split(' ')[1]) : -1;
            NetArray<bool, NetBool> garbageChecked = PHelper.Reflection.GetField<NetArray<bool, NetBool>>(environment, "garbageChecked").GetValue();
            if (whichCan >= 0 && whichCan < garbageChecked.Length)
            {
                PMonitor.Log($"trash voyer");
                Reactor r = Config.SpecificCharacters[__result.name];
                __result.doEmote(r.emote, true);
                (__result as NPC).setNewDialogue(Game1.content.LoadString(r.dialogue), true, true);
                Game1.player.changeFriendship(r.points, __result as NPC);
                Game1.drawDialogue(__result as NPC);
                __result = null;
            }
        }

19 Source : TitanSkinPreset.cs
with GNU General Public License v3.0
from aelariane

public override void Load()
        {
            using (AnarchyStorage storage = new AnarchyStorage(FullPath, '`', false))
            {
                storage.Load();
                storage.AutoSave = false;
                RandomizePairs = storage.GetBool(nameof(RandomizePairs));
                Annie = storage.GetString(nameof(Annie));
                Colossal = storage.GetString(nameof(Colossal));
                Eren = storage.GetString(nameof(Eren));
                Bodies = storage.GetString(nameof(Bodies)).Split(',');
                Eyes = storage.GetString(nameof(Eyes)).Split(',');
                Hairs = storage.GetString(nameof(Hairs)).Split(',');
                string[] tmp = storage.GetString(nameof(HairTypes), "-1,-1,-1,-1,-1").Split(',');
                HairTypes = new HairType[Length].Select(x => HairType.Random).ToArray();
                for (int i = 0; i < tmp.Length; i++)
                {
                    HairTypes[i] = (HairType)Convert.ToInt32(tmp[i]);
                }
            }
        }

19 Source : LoadScreen.cs
with GNU General Public License v3.0
from aelariane

private IEnumerator Load()
        {
            string profile = "";
            Info.text = "Loading configuration...";
            using (ConfigFile file = new ConfigFile(Application.dataPath + "/Configuration/Settings.ini", ' ', false))
            {
                file.Load();
                file.AutoSave = false;
                string[] res = file.GetString("resolution").Split('x');
                int width = Convert.ToInt32(res[0]);
                int height = Convert.ToInt32(res[1]);
                Screen.SetResolution(width, height, file.GetBool("fullscreen"));
                profile = file.GetString("profile");
                int fps = file.GetInt("fps");
                Application.targetFrameRate = fps >= 30 ? fps : -1;
                QualitySettings.SetQualityLevel(file.GetInt("graphics"), true);
                Localization.Language.SetLanguage(file.GetString("language"));

                Configuration.Settings.Load();
                Configuration.VideoSettings.Apply();
            }
            yield return new WaitForSeconds(0.5f);

            Info.text = "Loading RCreplacedets...";
            yield return StartCoroutine(RC.RCManager.Downloadreplacedets());

            Optimization.Caching.Pool.Create();
            yield return new WaitForSeconds(0.5f);

            Info.text = $"Loading profile({profile})..";
            User.LoadProfile(profile);
            Localization.Language.UpdateFormats();
            Localization.Locale loc = new Localization.Locale("GUI", true);

            GUI.LabelEnabled = loc["enabled"];
            GUI.LabelDisabled = loc["disabled"];
            yield return new WaitForSeconds(0.5f);

            Info.text = "Loading visuals..";
            Style.Load();
            Style.ResetScreenParameters();
            UIManager.UpdateGUIScaling();
            Optimization.Labels.Font = Style.Font;
            yield return new WaitForSeconds(0.5f);

            Info.text = "Enjoy!";
            Optimization.Labels.VERSION = string.Format(UIMainReferences.VersionShow, AnarchyManager.AnarchyVersion.ToString());
            textUpdate = false;
            Loading.text = "Loading complete";
            yield return new WaitForSeconds(2f);

            Destroy(gameObject);
            AnarchyManager.Background.Enable();
        }

19 Source : LoadScreen.cs
with GNU General Public License v3.0
from aelariane

private  IEnumerator Load()
        {
            string profile = "";
            Info.text = "Loading configuration...";
            using (ConfigFile file = new ConfigFile(Application.dataPath + "/Configuration/Settings.ini", ' ', false))
            {
                file.Load();
                file.AutoSave = false;
                string[] res = file.GetString("resolution").Split('x');
                Screen.SetResolution(Convert.ToInt32(res[0]), Convert.ToInt32(res[1]), file.GetBool("fullscreen"));
                profile = file.GetString("profile");
                int fps = file.GetInt("fps");
                Application.targetFrameRate = fps >= 30 ? fps : -1;
                Time.fixedDeltaTime = (float)Math.Round(1f / file.GetInt("fixedUpdateCount"), 8);
                PhotonNetwork.sendRate = file.GetInt("fixedUpdateCount");
                QualitySettings.SetQualityLevel(file.GetInt("graphics"), true);
                Localization.Language.SetLanguage(file.GetString("language"));

                Configuration.Settings.Load();
            }
            yield return new WaitForSeconds(0.5f);

            Info.text = "Loading RCreplacedets...";
            yield return StartCoroutine(RC.RCManager.Downloadreplacedets());

            Optimization.Caching.Pool.Create();
            yield return new WaitForSeconds(0.5f);

            Info.text = $"Loading profile({profile})..";
            User.LoadProfile(profile);
            Localization.Language.UpdateFormats();
            Localization.Locale loc = new Localization.Locale("GUI", true);

            GUI.LabelEnabled = loc["enabled"];
            GUI.LabelDisabled = loc["disabled"];
            yield return new WaitForSeconds(0.5f);

            Info.text = "Loading visuals..";
            Style.Load();
            UIManager.UpdateGUIScaling();
            Optimization.Labels.Font = Style.Font;
            yield return new WaitForSeconds(0.5f);

            Info.text = "Enjoy!";
            Optimization.Labels.VERSION = UIMainReferences.VersionShow;
            textUpdate = false;
            Loading.text = "Loading complete";
            yield return new WaitForSeconds(2f);

            Destroy(gameObject);
            AnarchyManager.Background.Enable();
        }

19 Source : Style.cs
with GNU General Public License v3.0
from aelariane

private static void TryApplyPublicSettings()
        {
            FontName = PublicSettings[0];
            BackgroundHex = PublicSettings[1];
            BackgroundTransparency = System.Convert.ToInt32(PublicSettings[2]);
            UseVectors = System.Convert.ToBoolean(PublicSettings[9]);
            int j = 0;
            for (int i = 3; i < 9; i++)
            {
                TextColors[j++] = PublicSettings[i];
            }
            j = 0;
            for (int i = 10; i < 16; i++)
            {
                TextureDeltas[j++] = PublicSettings[i].ParseVector3();
            }
            j = 0;
            for (int i = 16; i < 22; i++)
            {
                TextureColors[j++] = PublicSettings[i].HexToColor();
            }
        }

19 Source : Style.cs
with GNU General Public License v3.0
from aelariane

public static void Load()
        {
            using (ConfigFile config = new ConfigFile(Application.dataPath + "/Configuration/Visuals.ini", ':', false))
            {
                using (ConfigFile settings = new ConfigFile(Application.dataPath + "/Configuration/Settings.ini", ' ', false))
                {
                    settings.Load();
                    settings.AutoSave = true;
                    string[] res = settings.GetString("resolution").Split('x');
                    ScreenWidthDefault = (float)System.Convert.ToInt32(res[0]);
                    ScreenHeightDefault = (float)System.Convert.ToInt32(res[1]);
                    if (PlayerPrefs.GetInt("AnarchyModLaunched") == 0)
                    {
                        PlayerPrefs.SetInt("AnarchyModLaunched", 1);
                        float xScale = ScreenWidthDefault / 1920f;
                        float yScale = ScreenHeightDefault / 1080f;
                        float totalScale = (xScale + yScale) / 2f;
                        UIManager.HUDScaleGUI.Value = Mathf.Clamp(totalScale, 0.75f, 1.5f);
                        UIManager.HUDScaleGUI.Save();
                    }
                    ResetScreenParameters();
                }
                config.Load();
                config.AutoSave = false;
                FontName = config.GetString("font");
                Font = Anarchyreplacedets.Load<Font>(FontName);
                BackgroundHex = config.GetString("background");
                BackgroundTransparency = config.GetInt("backgroundTransparency");
                TextColors = new string[6];
                TextColors[0] = config.GetString("textNormal");
                TextColors[1] = config.GetString("textHover");
                TextColors[2] = config.GetString("textActive");
                TextColors[3] = config.GetString("textOnNormal");
                TextColors[4] = config.GetString("textOnHover");
                TextColors[5] = config.GetString("textOnActive");
                TextureDeltas = new Vector3[6];
                TextureDeltas[0] = config.GetString("normalVector").ParseVector3();
                TextureDeltas[1] = config.GetString("hoverVector").ParseVector3();
                TextureDeltas[2] = config.GetString("activeVector").ParseVector3();
                TextureDeltas[3] = config.GetString("onNormalVector").ParseVector3();
                TextureDeltas[4] = config.GetString("onHoverVector").ParseVector3();
                TextureDeltas[5] = config.GetString("onActiveVector").ParseVector3();
                if (!config.AllValues.ContainsKey("useVectors"))
                {
                    UseVectors = false;
                }
                else
                {
                    UseVectors = config.GetBool("useVectors");
                }
                TextureColors = new Color[6];
                if (!config.AllValues.ContainsKey("colorNormal") || !config.AllValues.ContainsKey("colorHover") || !config.AllValues.ContainsKey("colorActive") ||
                    !config.AllValues.ContainsKey("colorOnNormal") || !config.AllValues.ContainsKey("colorOnHover") || !config.AllValues.ContainsKey("colorOnActive"))
                {
                    UseVectors = true;
                    Color[] colors = Helper.TextureColors(BackgroundColor, 6);
                    for (int i = 0; i < 6; i++)
                    {
                        TextureColors[i] = colors[i];
                    }
                    UseVectors = false;
                }
                else
                {
                    TextureColors[0] = config.GetString("colorNormal").HexToColor();
                    TextureColors[1] = config.GetString("colorHover").HexToColor();
                    TextureColors[2] = config.GetString("colorActive").HexToColor();
                    TextureColors[3] = config.GetString("colorOnNormal").HexToColor();
                    TextureColors[4] = config.GetString("colorOnHover").HexToColor();
                    TextureColors[5] = config.GetString("colorOnActive").HexToColor();
                }
                LoadPublicSettings();
            }
            wasLoaded = true;
            Initialize();
        }

19 Source : Plant.cs
with GNU General Public License v3.0
from aenemenate

public bool RequirementsMet(MapTile map, Point position)
        {
            if (requirement.Equals(""))
                return true;
            if (requirement.Contains("tile_nearby;")) {
                if (requirement.Contains("water;"))
                {
                    int dist = System.Convert.ToInt32(requirement.Replace("tile_nearby;water;", ""));
                    if (map.GetClosestOfTileTypeToPos(position, new Water()).DistFrom(position) < dist)
                        return true;
                }
            }
            if (requirement.Contains("block_nearby;")) {
                if (requirement.Contains("wall;")) {
                    int dist = System.Convert.ToInt32(requirement.Replace("block_nearby;wall;", ""));
                    if (map.GetClosestOfBlockTypeToPos(position, BlockType.Wall).DistFrom(position) < dist)
                        return true;
                }
                else if (requirement.Contains("tree;")) {
                    int dist = System.Convert.ToInt32(requirement.Replace("block_nearby;tree;", ""));
                    if (map.GetClosestOfBlockTypeToPos(position, BlockType.Tree).DistFrom(position) < dist)
                        return true;
                }
            }
            return false;
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static Dungeon GetNextDungeon(int preferredLvl)
        {
            Dungeon dungeon = null;
            XElement dungeonData = null;

            // load all the dungeons
            XElement root = XElement.Load("res/data/DungeonTypes.xml");
            IEnumerable<XElement> dungeons =
                from el in root.Elements("dungeon")
                select el;

            // get the correct dungeon based on lvl (need to expand this to accomodate multiple dungeons)
            foreach (XElement dun in dungeons) {
                int minLvl;
                int maxLvl;
                XElement lvl_range = dun.Element("level_range");
                minLvl = System.Convert.ToInt32(ReadAttribute(lvl_range.Attribute("min_lvl")));
                maxLvl = System.Convert.ToInt32(ReadAttribute(lvl_range.Attribute("max_lvl")));

                if (preferredLvl >= minLvl && preferredLvl <= maxLvl) {
                    dungeonData = dun;
                    break;
                }
            }

            // convert the dungeon's data into a clreplaced
            string name = "";
            int floors;
            List<string> monsters = new List<string>();

            List<string> names = new List<string>();
            foreach (XElement el in dungeonData.Element("names").Elements("name"))
                names.Add(ReadElement(el));
            name = names[Program.RNG.Next(0, names.Count)];

            Enum.TryParse(ReadAttribute(dungeonData.Element("algorithms").Element("algorithm").Attribute("name")), out DungeonType dungeonType);

            floors = System.Convert.ToInt32(ReadAttribute(dungeonData.Element("floors").FirstAttribute));

            // get the monsters
            // get permanent monster types
            string monsterNames = ReadAttribute(dungeonData.Element("monster_types").Attribute("persistent"));
            int i = 0;
            monsters.Add("");
            foreach (char c in monsterNames) {
                if (c == ' ') { i++; monsters.Add(""); }
                else
                    monsters[i] = monsters[i] + c;
            }

            // pick random unique monster types
            List<string> uniqueMonsters = new List<string>();
            int uniqueCount = System.Convert.ToInt32(ReadAttribute(dungeonData.Element("monster_types").Attribute("unique_count")));
            monsterNames = ReadAttribute(dungeonData.Element("monster_types").Attribute("unique"));
            i = 0;
            uniqueMonsters.Add("");
            foreach (char c in monsterNames) {
                if (c == ' ') { i++; uniqueMonsters.Add(""); }
                else
                    uniqueMonsters[i] = uniqueMonsters[i] + c;
            }

            int max = monsters.Count + uniqueCount;
            while (monsters.Count < max) {
                int rand = Program.RNG.Next(0, uniqueMonsters.Count);
                monsters.Add(uniqueMonsters[rand]);
                uniqueMonsters.RemoveAt(rand);
            }

            dungeon = new Dungeon(name, dungeonType, monsters, floors);

            return dungeon;
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static Monster GetMonster(string name, Block[] map, Point position, Point worldIndex, int currentFloor)
        {
            XElement monsterData = null;

            // load all the effects
            XElement root = XElement.Load( "res/data/MonsterTypes.xml" );
            IEnumerable<XElement> monsters =
                from el in root.Elements( "monster" )
                select el;

            // choose the right effect
            foreach ( XElement m in monsters )
                if ( ReadAttribute( m.FirstAttribute ) == name )
                    monsterData = m;

            if ( monsterData == null )
                return null;

            byte graphic = System.Convert.ToByte( ReadAttribute( monsterData.Attribute( "ascii_char" ) ) );
            string faction = System.Convert.ToString( ReadAttribute( monsterData.Attribute( "faction" ) ) );
            int sightDist = System.Convert.ToInt32( ReadAttribute( monsterData.Attribute( "sight_dist" ) ) );

            byte r = System.Convert.ToByte( ReadAttribute( monsterData.Element( "color" ).Attribute( "r" ) ) ),
                 g = System.Convert.ToByte( ReadAttribute( monsterData.Element( "color" ).Attribute( "g" ) ) ),
                 b = System.Convert.ToByte( ReadAttribute( monsterData.Element( "color" ).Attribute( "b" ) ) );
            Color? color = new Color( r, g, b );

            Enum.TryParse(ReadElement(monsterData.Element("diet")), out DietType diet);

            IEnumerable<XElement> majorAttData = from el in monsterData.Element( "clreplaced" ).Element( "major_attributes" ).Elements( "attribute" )
                                                 select el;
            List<Attribute> majorAtt = new List<Attribute>();
            foreach (XElement attE in majorAttData) {
                Enum.TryParse( ReadElement( attE ), out Attribute att );
                majorAtt.Add( att );
            } // translate IEnumerable to List

            IEnumerable<XElement> majorSkillsData = from el in monsterData.Element( "clreplaced" ).Element( "major_skills" ).Elements( "skill" )
                                                    select el;
            List<Skill> majorSkills = new List<Skill>();
            foreach ( XElement skillE in majorSkillsData ) {
                Enum.TryParse( ReadElement( skillE ), out Skill skill );
                majorSkills.Add( skill );
            } // translate IEnumerable to List

            IEnumerable<XElement> minorSkillsData = from el in monsterData.Element( "clreplaced" ).Element( "minor_skills" ).Elements( "skill" )
                                                    select el;
            List<Skill> minorSkills = new List<Skill>();
            foreach (XElement skillE in minorSkillsData) {
                Enum.TryParse( ReadElement( skillE ), out Skill skill );
                minorSkills.Add( skill );
            } // translate IEnumerable to List

            Clreplaced uClreplaced = new Clreplaced( majorAtt, majorSkills, minorSkills );
            
            IEnumerable<XElement> baseDesiresData = from el in monsterData.Element( "base_desires" ).Elements( "desire_type" )
                                                    select el;
            Dictionary<DesireType, int> baseDesires = new Dictionary<DesireType, int>();
            foreach (XElement desireTypeE in baseDesiresData) {
                Enum.TryParse( ReadAttribute( desireTypeE.FirstAttribute ), out DesireType desireType );
                baseDesires.Add( desireType, System.Convert.ToInt32( ReadAttribute( desireTypeE.LastAttribute ) ) );
            } // translate IEnumerable to List

            return new Monster( map, position, worldIndex, currentFloor, color, sightDist, 3, baseDesires, uClreplaced, name, "male", diet, faction, graphic );
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static Animal GetAnimal(string name, Block[] map, Point position, Point worldIndex, int currentFloor)
        {
            XElement creatureData = null;

            // load all the creatures
            XElement root = XElement.Load("res/data/OverworldCreatureTypes.xml");
            IEnumerable<XElement> creatures =
                from el in root.Elements("creature")
                select el;

            // choose the right creature
            foreach (XElement c in creatures)
                if (ReadAttribute(c.FirstAttribute).Equals(name))
                    creatureData = c;

            if (creatureData == null)
                return null;

            byte graphic = System.Convert.ToByte(ReadAttribute(creatureData.Attribute("ascii_char")));
            string faction = System.Convert.ToString(ReadAttribute(creatureData.Attribute("faction")));
            int sightDist = System.Convert.ToInt32(ReadAttribute(creatureData.Attribute("sight_dist")));

            byte r = System.Convert.ToByte(ReadAttribute(creatureData.Element("color").Attribute("r"))),
                 g = System.Convert.ToByte(ReadAttribute(creatureData.Element("color").Attribute("g"))),
                 b = System.Convert.ToByte(ReadAttribute(creatureData.Element("color").Attribute("b")));
            Color? color = new Color(r, g, b);

            Enum.TryParse(ReadElement(creatureData.Element("diet")), out DietType diet);

            IEnumerable<XElement> majorAttData = from el in creatureData.Element("clreplaced").Element("major_attributes").Elements("attribute")
                                                 select el;
            List<Attribute> majorAtt = new List<Attribute>();
            foreach (XElement attE in majorAttData) {
                Enum.TryParse(ReadElement(attE), out Attribute att);
                majorAtt.Add(att);
            }

            IEnumerable<XElement> majorSkillsData = from el in creatureData.Element("clreplaced").Element("major_skills").Elements("skill")
                                                    select el;
            List<Skill> majorSkills = new List<Skill>();
            foreach (XElement skillE in majorSkillsData) {
                Enum.TryParse(ReadElement(skillE), out Skill skill);
                majorSkills.Add(skill);
            }

            IEnumerable<XElement> minorSkillsData = from el in creatureData.Element("clreplaced").Element("minor_skills").Elements("skill")
                                                    select el;
            List<Skill> minorSkills = new List<Skill>();
            foreach (XElement skillE in minorSkillsData) {
                Enum.TryParse(ReadElement(skillE), out Skill skill);
                minorSkills.Add(skill);
            }

            Clreplaced uClreplaced = new Clreplaced(majorAtt, majorSkills, minorSkills);

            IEnumerable<XElement> baseDesiresData = from el in creatureData.Element("base_desires").Elements("desire_type")
                                                    select el;
            Dictionary<DesireType, int> baseDesires = new Dictionary<DesireType, int>();
            foreach (XElement desireTypeE in baseDesiresData) {
                Enum.TryParse(ReadAttribute(desireTypeE.FirstAttribute), out DesireType desireType);
                baseDesires.Add(desireType, System.Convert.ToInt32(ReadAttribute(desireTypeE.LastAttribute)));
            }

            return new Animal(map, position, worldIndex, currentFloor, color, sightDist, 3, baseDesires, uClreplaced, name, "male", diet, faction, graphic);
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static Plant GetPlant(string name)
        {
            XElement plantData = null;

            // load all the plants
            XElement root = XElement.Load("res/data/PlantTypes.xml");
            IEnumerable<XElement> plants =
                from el in root.Elements("plant")
                select el;

            // choose the right creature
            foreach (XElement p in plants)
                if (ReadAttribute(p.FirstAttribute).Equals(name))
                    plantData = p;

            if (plantData == null)
                return null;

            bool edible = System.Convert.ToBoolean(ReadAttribute(plantData.Element("edible").Attribute("bool")));
            int growthInterval = System.Convert.ToInt32(ReadAttribute(plantData.Attribute("growth_interval")));
            int seedRadius = System.Convert.ToInt32(ReadAttribute(plantData.Attribute("seed_radius")));

            byte r = System.Convert.ToByte(ReadAttribute(plantData.Element("fore_color").Attribute("r"))),
                 g = System.Convert.ToByte(ReadAttribute(plantData.Element("fore_color").Attribute("g"))),
                 b = System.Convert.ToByte(ReadAttribute(plantData.Element("fore_color").Attribute("b")));
            Color? foreColor = new Color(r, g, b);

            IEnumerable<XElement> growthStagesTemp =
                from el in plantData.Element("growth_stages").Elements("growth_stage")
                select el;
            List<byte> growthStages = new List<byte>();
            foreach (XElement growthStage in growthStagesTemp)
                growthStages.Add(System.Convert.ToByte(ReadAttribute(growthStage.Attribute("graphic"))));

            string requirement;
            if (ReadAttribute(plantData.Element("requirement").FirstAttribute).Equals(""))
                requirement = "";
            else {
                requirement =
                    ReadAttribute(plantData.Element("requirement").FirstAttribute)
                    + ';'
                    + ReadAttribute(plantData.Element("requirement").Attribute("type"))
                    + ';'
                    + ReadAttribute(plantData.Element("requirement").Attribute("dist"));
            }

            return new Plant(growthStages[0], name, growthInterval, seedRadius, growthStages, requirement, edible, foreColor);
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static WeaponEnchantment GetWeaponEnchantment( string enchantName )
        {
            WeaponEnchantment wEnchant = null;
            XElement wEnchantData = null;

            // load all the enchantments
            XElement root = XElement.Load("res/data/WeaponEnchantTypes.xml");
            IEnumerable<XElement> enchants =
                from el in root.Elements("enchantment")
                select el;

            // choose the right enchantment
            foreach (XElement e in enchants)
                if (ReadAttribute(e.Attribute("name")).Equals(enchantName))
                    wEnchantData = e;

            if (wEnchantData == null)
                return null;

            string name = enchantName;

            List<XElement> partNames = wEnchantData.Element("part_names").Elements().ToList();
            string partName = ReadAttribute(partNames[Program.RNG.Next(0, partNames.Count)].FirstAttribute);

            Enum.TryParse(ReadAttribute(wEnchantData.Attribute("damage_type")), out DamageType damageType);
            Effect appliedEffect = GetEffect(ReadAttribute(wEnchantData.Attribute("applied_effect")));
            int victimDamage = Program.RNG.Next(System.Convert.ToInt32(ReadAttribute(wEnchantData.Element("victim_damage").FirstAttribute)), System.Convert.ToInt32(ReadAttribute(wEnchantData.Element("victim_damage").LastAttribute)));

            wEnchant = new WeaponEnchantment(name, partName, damageType, victimDamage, appliedEffect);

            return wEnchant;
        }

19 Source : DataReader.cs
with GNU General Public License v3.0
from aenemenate

public static Effect GetEffect( string effectName )
        {
            Effect effect = null;
            XElement effectData = null;

            // load all the effects
            XElement root = XElement.Load("res/data/EffectTypes.xml");
            IEnumerable<XElement> effects =
                from el in root.Elements("effect")
                select el;

            // choose the right effect
            foreach (XElement e in effects)
                if (ReadAttribute(e.FirstAttribute) == effectName)
                    effectData = e;

            if (effectData == null)
                return null;

            // load the victim damage parameters
            int victimDmgMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_damage").FirstAttribute)),
                victimDmgMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_damage").LastAttribute)),
                victimMagickaDrainMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_magicka_drain").FirstAttribute)),
                victimMagickaDrainMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_magicka_drain").LastAttribute)),
                victimStaminaDrainMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_stamina_drain").FirstAttribute)),
                victimStaminaDrainMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_stamina_drain").LastAttribute));

            int[] victimResourceDamage = new int[3];
            victimResourceDamage[0] = Program.RNG.Next(victimDmgMin, victimDmgMax + 1);
            victimResourceDamage[1] = Program.RNG.Next(victimMagickaDrainMin, victimMagickaDrainMax + 1);
            victimResourceDamage[2] = Program.RNG.Next(victimStaminaDrainMin, victimStaminaDrainMax + 1);
            
            int victimHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_healing").FirstAttribute)),
                victimHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_healing").LastAttribute)),
                victimMagickaHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_magicka_healing").FirstAttribute)),
                victimMagickaHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_magicka_healing").LastAttribute)),
                victimStaminaHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_stamina_healing").FirstAttribute)),
                victimStaminaHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("victim_stamina_healing").LastAttribute));

            int[] victimResourceHealing = new int[3];
            victimResourceHealing[0] = Program.RNG.Next(victimHealingMin, victimHealingMax + 1);
            victimResourceHealing[1] = Program.RNG.Next(victimMagickaHealingMin, victimMagickaHealingMax + 1);
            victimResourceHealing[2] = Program.RNG.Next(victimStaminaHealingMin, victimStaminaHealingMax + 1);
            
            int userHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_healing").FirstAttribute)),
                userHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_healing").LastAttribute)),
                userMagickaHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_magicka_healing").FirstAttribute)),
                userMagickaHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_magicka_healing").LastAttribute)),
                userStaminaHealingMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_stamina_healing").FirstAttribute)),
                userStaminaHealingMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("user_stamina_healing").LastAttribute));

            int[] userResourceHealing = new int[3];
            userResourceHealing[0] = Program.RNG.Next(userHealingMin, userHealingMax + 1);
            userResourceHealing[1] = Program.RNG.Next(userMagickaHealingMin, userMagickaHealingMax + 1);
            userResourceHealing[2] = Program.RNG.Next(userStaminaHealingMin, userStaminaHealingMax + 1);

            // load the damage type
            Enum.TryParse(ReadElement(effectData.Element("victim_damage_type")), out DamageType victimDamageType);

            // load the status effect
            Enum.TryParse(ReadAttribute(effectData.Element("victim_status_effect").FirstAttribute), out StatusEffect statusEffect);
            
            // load the victim healing parameters

            // load the user healing parameters

            int turnsMin = System.Convert.ToInt32(ReadAttribute(effectData.Element("turns").FirstAttribute)), 
                turnsMax = victimDmgMax = System.Convert.ToInt32(ReadAttribute(effectData.Element("turns").LastAttribute));

            int chance = System.Convert.ToInt32(ReadAttribute(effectData.Element("inflict_chance").FirstAttribute));

            int turns = Program.RNG.Next(turnsMin, turnsMax + 1);

            effect = new Effect(effectName, victimResourceDamage, victimDamageType, statusEffect, victimResourceHealing, userResourceHealing, chance, turns);

            return effect;
        }

19 Source : PreferencesDialog.cs
with GNU General Public License v2.0
from afrantzis

public void LoadPreferences()
	{
		string val;

		//
		val = prefs["Undo.Limited"];

		try {
			bool limited = Convert.ToBoolean(val);
			UndoLimitedRadioButton.Active = limited;
			UndoUnlimitedRadioButton.Active = !limited;
		}
		catch (FormatException e) {
			System.Console.WriteLine(e.Message);
			UndoLimitedRadioButton.Active = true;
		}

		//
		val = prefs["Undo.Actions"];

		try {
			int actions = Convert.ToInt32(val);
			UndoActionsSpinButton.Value = actions;
		}
		catch (FormatException e) {
			System.Console.WriteLine(e.Message);
			UndoActionsSpinButton.Value = 100;
		}

		//
		val = prefs["Undo.KeepAfterSave"];

		KeepUndoAlwaysRadioButton.Active = false;
		KeepUndoMemoryRadioButton.Active = false;
		KeepUndoNeverRadioButton.Active = false;

		switch(val.ToLower()) {
			case "always":
				KeepUndoAlwaysRadioButton.Active = true;
				break;

			case "never":
				KeepUndoNeverRadioButton.Active = true;
				break;	
			
			case "memory":
			default:
				KeepUndoMemoryRadioButton.Active = true;
				break;
		}
	}

See More Examples