Here are the examples of the csharp api System.Collections.Generic.List.IndexOf(UILabel) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
3 Examples
19
Source : UIPopupList.cs
with GNU General Public License v3.0
from aelariane
with GNU General Public License v3.0
from aelariane
private void OnKey(KeyCode key)
{
if (base.enabled && NGUITools.GetActive(base.gameObject) && this.handleEvents)
{
int num = this.mLabelList.IndexOf(this.mHighlightedLabel);
if (key == KeyCode.UpArrow)
{
if (num > 0)
{
this.Select(this.mLabelList[num - 1], false);
}
}
else if (key == KeyCode.DownArrow)
{
if (num + 1 < this.mLabelList.Count)
{
this.Select(this.mLabelList[num + 1], false);
}
}
else if (key == KeyCode.Escape)
{
this.OnSelect(false);
}
}
}
19
Source : UIPopupList.cs
with MIT License
from huangx916
with MIT License
from huangx916
protected virtual void OnNavigate (KeyCode key)
{
if (enabled && current == this)
{
int index = mLabelList.IndexOf(mHighlightedLabel);
if (index == -1) index = 0;
if (key == KeyCode.UpArrow)
{
if (index > 0)
{
Select(mLabelList[--index], false);
}
}
else if (key == KeyCode.DownArrow)
{
if (index + 1 < mLabelList.Count)
{
Select(mLabelList[++index], false);
}
}
}
}
19
Source : UIPopupList.cs
with MIT License
from mamoniem
with MIT License
from mamoniem
void OnKey (KeyCode key)
{
if (enabled && NGUITools.GetActive(gameObject) && handleEvents)
{
int index = mLabelList.IndexOf(mHighlightedLabel);
if (index == -1) index = 0;
if (key == KeyCode.UpArrow)
{
if (index > 0)
{
Select(mLabelList[--index], false);
}
}
else if (key == KeyCode.DownArrow)
{
if (index + 1 < mLabelList.Count)
{
Select(mLabelList[++index], false);
}
}
else if (key == KeyCode.Escape)
{
OnSelect(false);
}
}
}