System.Collections.Generic.List.Find(System.Predicate)

Here are the examples of the csharp api System.Collections.Generic.List.Find(System.Predicate) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

2726 Examples 7

19 Source : JobBars.Party.cs
with GNU Affero General Public License v3.0
from 0ceal0t

public static void UpdatePartyMembers() {
            var order = GetPartyMemberOrder();
            var members = GetPartyMembers();
            PartyMembers = order.Select(objectId => objectId == 0 ? null : members.Find(member => member.ObjectId == objectId)).ToList();
        }

19 Source : SqModelMeta.cs
with MIT License
from 0x1000000

public SqModelPropertyMeta AddPropertyCheckExistence(SqModelPropertyMeta candidate)
        {
            var result = this._properties.Find(p => p.Name == candidate.Name);
            if (result != null)
            {
                if (result.Type != candidate.Type || result.CastType != candidate.CastType)
                {
                    throw new SqExpressCodeGenException($"Property \"{this.Name}.{candidate.Name}\" was declared several times with different types.");
                }

                return result;
            }
            this._properties.Add(candidate);
            return candidate;
        }

19 Source : ExifValueCollection.cs
with MIT License
from 0xC0000054

public MetadataEntry GetAndRemoveValue(MetadataKey key)
        {
            MetadataEntry value = exifMetadata.Find(p => p.Section == key.Section && p.TagId == key.TagId);

            if (value != null)
            {
                exifMetadata.RemoveAll(p => p.Section == key.Section && p.TagId == key.TagId);
            }

            return value;
        }

19 Source : Statistics.cs
with MIT License
from 1ZouLTReX1

private void StopSentTimer(int recvTickAck, long idleTime)
    {
        if (tickBuffer.Exists(x => x.tickNum == recvTickAck))
        {
            var item = tickBuffer.Find(x => x.tickNum == recvTickAck);
            long now = m_StopWatch.ElapsedTicks;

            m_currentRtt = (int) ((now - item.sentTime - idleTime) / m_FrequencyMS);
            m_currentLag = (int) ((now - item.sentTime) / m_FrequencyMS);
            
            // Debug printing
            // Debug.Log("Pure RTT: " + m_currentRtt);
            // Debug.Log("Over all Lag: " + m_currentLag);

            // Since we got the Ack back we don't have to store the tick anymore and every tick until that tick (Because of tcp).
            // A better approach would a 4 bytes mask where every bit is whether we got the tick or not.
            tickBuffer.RemoveRange(0, tickBuffer.LastIndexOf(item));
        }
    }

19 Source : HandPool.cs
with MIT License
from 39M

private IEnumerator toggleGroup(string groupName) {
      yield return new WaitForEndOfFrame();
      ModelGroup modelGroup = ModelPool.Find(i => i.GroupName == groupName);
      if (modelGroup != null) {
        if (modelGroup.IsEnabled == true) {
          DisableGroup(groupName);
          modelGroup.IsEnabled = false;
        } else {
          EnableGroup(groupName);
          modelGroup.IsEnabled = true;
        }
      } else Debug.LogWarning("A group matching that name does not exisit in the modelPool");
    }

19 Source : HandPool.cs
with MIT License
from 39M

public void RemoveGroup(string groupName) {
      while (ModelPool.Find(i => i.GroupName == groupName) != null) {
        ModelGroup modelGroup = ModelPool.Find(i => i.GroupName == groupName);
        if (modelGroup != null) {
          ModelPool.Remove(modelGroup);
        }
      }
    }

19 Source : DownloadingAssetsList.cs
with Apache License 2.0
from A7ocin

public bool DownloadingItemsContains(List<string> itemsToCheck)
		{
			bool res = false;
			for (int i = 0; i < itemsToCheck.Count; i++)
			{
				if (downloadingItems.Find(item => item.requiredreplacedetName == itemsToCheck[i]) != null)
				{
					res = true;
					break;
				}
			}
			return res;
		}

19 Source : DownloadingAssetsList.cs
with Apache License 2.0
from A7ocin

public T AddDownloadItem<T>(string requiredreplacedetName, int? requiredreplacedetNameHash, string containingBundle, Delegate callback = null) where T : UnityEngine.Object
		{
			T thisTempreplacedet = null;
			if (downloadingItems.Find(item => item.requiredreplacedetName == requiredreplacedetName) == null)
			{
				if (requiredreplacedetNameHash == null)
				{
					requiredreplacedetNameHash = UMAUtils.StringToHash(requiredreplacedetName);
				}
				thisTempreplacedet = GetTempreplacedet<T>();
				if (typeof(T) == typeof(RaceData))
				{
					(thisTempreplacedet as RaceData).raceName = requiredreplacedetName;
					(thisTempreplacedet as RaceData).name = requiredreplacedetName;
				}
				else if (typeof(T) == typeof(SlotDatareplacedet))
				{
					(thisTempreplacedet as SlotDatareplacedet).name = requiredreplacedetName;
					(thisTempreplacedet as SlotDatareplacedet).slotName = requiredreplacedetName;
					(thisTempreplacedet as SlotDatareplacedet).nameHash = (int)requiredreplacedetNameHash;
				}
				else if (typeof(T) == typeof(OverlayDatareplacedet))
				{
					(thisTempreplacedet as OverlayDatareplacedet).name = requiredreplacedetName;
					(thisTempreplacedet as OverlayDatareplacedet).overlayName = requiredreplacedetName;
					(thisTempreplacedet as OverlayDatareplacedet).nameHash = (int)requiredreplacedetNameHash;
				}
				else if (typeof(T) == typeof(UMATextRecipe))
				{
					//now that wardrobeRecipes have their own type, we can replacedume an UMATextRecipe is a full character recipe
					thisTempreplacedet.name = requiredreplacedetName;
				}
				else if (typeof(T) == typeof(UMAWardrobeRecipe))
				{
					(thisTempreplacedet as UMAWardrobeRecipe).recipeType = "Wardrobe";
					(thisTempreplacedet as UMAWardrobeRecipe).wardrobeSlot = replacedetBundleManager.replacedetBundleIndexObject.replacedetWardrobeSlot(containingBundle, requiredreplacedetName);
					(thisTempreplacedet as UMAWardrobeRecipe).Hides = replacedetBundleManager.replacedetBundleIndexObject.replacedetWardrobeHides(containingBundle, requiredreplacedetName);
					(thisTempreplacedet as UMAWardrobeRecipe).compatibleRaces = replacedetBundleManager.replacedetBundleIndexObject.replacedetWardrobeCompatibleWith(containingBundle, requiredreplacedetName);
					thisTempreplacedet.name = requiredreplacedetName;

				}
				else if (typeof(T) == typeof(UMAWardrobeCollection))
				{
					(thisTempreplacedet as UMAWardrobeCollection).recipeType = "WardrobeCollection";
					(thisTempreplacedet as UMAWardrobeCollection).wardrobeSlot = replacedetBundleManager.replacedetBundleIndexObject.replacedetWardrobeCollectionSlot(containingBundle, requiredreplacedetName);
					(thisTempreplacedet as UMAWardrobeCollection).compatibleRaces = replacedetBundleManager.replacedetBundleIndexObject.replacedetWardrobeCollectionCompatibleWith(containingBundle, requiredreplacedetName);
					thisTempreplacedet.name = requiredreplacedetName;

				}
				else if (typeof(T) == typeof(RuntimeAnimatorController))
				{
					(thisTempreplacedet as RuntimeAnimatorController).name = requiredreplacedetName;
				}
				else
				{
					thisTempreplacedet.name = requiredreplacedetName;
				}
				var thisDlItem = new Downloadingreplacedereplacedem(requiredreplacedetName, thisTempreplacedet, containingBundle, callback);
				downloadingItems.Add(thisDlItem);
			}
			else
			{
				Downloadingreplacedereplacedem dlItem = null;
				if (downloadingItems.Find(item => item.requiredreplacedetName == requiredreplacedetName) != null)
					dlItem = downloadingItems.Find(item => item.requiredreplacedetName == requiredreplacedetName);
				if (dlItem != null)
				{
					//Debug.LogWarning("DownloadingreplacedetsList already had entry for " + requiredreplacedetName + " as type " + dlItem.tempreplacedet.GetType().ToString() + " new request wanted it as type " + typeof(T) + " and its callback was " + dlItem.dynamicCallback[0].Method.Name);
					if (callback != null)
						if (!dlItem.dynamicCallback.Contains(callback))
							dlItem.dynamicCallback.Add(callback);
					thisTempreplacedet = dlItem.tempreplacedet as T;
				}
				else
				{
					Debug.LogWarning("Could not get Tempreplacedet for " + requiredreplacedetName);
				}
			}
			return thisTempreplacedet;
		}

19 Source : DownloadingAssetsList.cs
with Apache License 2.0
from A7ocin

public T Get<T>(string replacedetName) where T : UnityEngine.Object
		{
			T tempreplacedet = null;
			if (downloadingItems.Find(item => item.requiredreplacedetName == replacedetName) != null)
			{
				if (downloadingItems.Find(item => item.requiredreplacedetName == replacedetName).tempreplacedet.GetType() == typeof(T))
					tempreplacedet = downloadingItems.Find(item => item.requiredreplacedetName == replacedetName) as T;
			}
			return tempreplacedet;
		}

19 Source : DownloadingAssetsList.cs
with Apache License 2.0
from A7ocin

public float GetDownloadProgressOf(string replacedetName)
		{
			float progress = 0;
			Downloadingreplacedereplacedem item = null;
			item = downloadingItems.Find(aitem => aitem.requiredreplacedetName == replacedetName);
			if (item != null)
			{
				progress = item.Progress;
			}
			else
			{
				Debug.Log(replacedetName + " was not downloading");
			}
			return progress;
		}

19 Source : DownloadingAssetsList.cs
with Apache License 2.0
from A7ocin

public bool DownloadingItemsContains(string itemToCheck)
		{
			bool res = false;
			if (downloadingItems.Find(item => item.requiredreplacedetName == itemToCheck) != null)
			{
				res = true;
			}
			return res;
		}

19 Source : VxFormGroup.cs
with MIT License
from Aaltuj

internal static void Add(string fieldIdentifier, VxFormGroup group, object modelInstance, VxFormLayoutOptions options)
        {
            // TODO: EXPANDO switch
            var prop = modelInstance.GetType().GetProperty(fieldIdentifier);
            var layoutAttr = prop.GetCustomAttribute<VxFormElementLayoutAttribute>();
            var allRowLayoutAttributes = VxHelpers.GetAllAttributes<VxFormRowLayoutAttribute>(prop.DeclaringType);

            // If no attribute is found use the name of the property
            if (layoutAttr == null)
                layoutAttr = new VxFormElementLayoutAttribute()
                {
                    Label = GetLabel(fieldIdentifier, modelInstance)
                };

            PatchLayoutWithBuiltInAttributes(layoutAttr, prop);


            // Check if row already exists
            var foundRow = group.Rows.Find(value => value.Id == layoutAttr.RowId.ToString());

            if (foundRow == null)
            {
                foundRow = VxFormRow.Create(layoutAttr, allRowLayoutAttributes.Find(x => x.Id == layoutAttr.RowId), options);
                group.Rows.Add(foundRow); ;
            }

            var formColumn = VxFormElementDefinition.Create(fieldIdentifier, layoutAttr, modelInstance, options);
            VxFormRow.AddColumn(foundRow, formColumn, options);

            // WHen there is a VxFormRowLayout found use the name if specified, this also sets the row to combined labels
            if (options.LabelOrientation == LabelOrientation.LEFT && foundRow.RowLayoutAttribute?.Label == null)
                foundRow.Label = string.Join(", ", foundRow.Columns.ConvertAll(x => x.RenderOptions.Label));

        }

19 Source : IntegrationEventLogService.cs
with MIT License
from Abdulrhman5

public async Task<IEnumerable<IntegrationEventLogEntry>> RetrieveEventLogsPendingToPublishAsync(Guid transactionId)
        {
            var tid = transactionId.ToString();

            var result = await _integrationEventLogContext.IntegrationEventLogs
                .Where(e => e.TransactionId == tid && e.State == EventStateEnum.NotPublished).ToListAsync();

            if(result != null && result.Any()){
                return result.OrderBy(o => o.CreationTime)
                    .Select(e => e.DeserializeJsonContent(_eventTypes.Find(t=> t.Name == e.EventTypeShortName)));
            }
            
            return new List<IntegrationEventLogEntry>();
        }

19 Source : TransactionService.cs
with MIT License
from Abdulrhman5

private AllTransactionsDownstreamListDto AggregateAllTransactionWithObject8User(AllTransactionsUpstreamListDto trans, List<UserDto> users, List<TransactionObjectDto> objects)
        {
            var downstreamTransactions = _mapper.Map<AllTransactionsDownstreamListDto>(trans);

            downstreamTransactions.Transactions.ForEach(t =>
            {
                var upTrans = trans.Transactions.FirstOrDefault(tt => tt.RegistrationId == t.RegistrationId);
                t.Object = objects.Find(o => o.Id == upTrans.ObjectId);
                t.Owner = users.Find(u => u.Id.EqualsIC(upTrans.OwnerId) || u.Id.EqualsIC(upTrans.ReceiverId));
                t.Receiver = users.Find(u => u.Id.EqualsIC(upTrans.OwnerId) || u.Id.EqualsIC(upTrans.ReceiverId));
            });

            return downstreamTransactions;

        }

19 Source : TransactionService.cs
with MIT License
from Abdulrhman5

private TransactionForUserDownstreamListDto AggregateTransactionWithObject8User(List<TransactionUpstreamDto> trans, List<UserDto> users, List<TransactionObjectDto> objects)
        {
            var downStreamTransactions = new List<TransactionDownstreamDto>();
            foreach (var tran in trans)
            {
                downStreamTransactions.Add(new TransactionDownstreamDto
                {
                    RegistrationId = tran.RegistrationId,
                    ReceivingId = tran.ReceivingId,
                    ReturnId = tran.ReturnId,
                    RegistredAtUtc = tran.RegistredAtUtc,
                    HourlyCharge = tran.HourlyCharge,
                    ReceivedAtUtc = tran.ReceivedAtUtc,
                    ReturenedAtUtc = tran.ReturenedAtUtc,
                    ShouldReturnAfter = tran.ShouldReturnAfter,
                    TransactionStatus = tran.TransactionStatus,
                    TranscationType = tran.TranscationType,
                    Object = objects.Find(o => o.Id == tran.ObjectId),
                    Owner = users.Find(u => u.Id.EqualsIC(tran.OwnerId) || u.Id.EqualsIC(tran.ReceiverId)),
                    Receiver = users.Find(u => u.Id.EqualsIC(tran.OwnerId) || u.Id.EqualsIC(tran.ReceiverId))
            });
            }
            var userId = _httpContext.Request.Query["userId"].GetValue();
            return new TransactionForUserDownstreamListDto()
            {
                Transactions = downStreamTransactions,
                OtherUsersReservationsCount = downStreamTransactions.Count(t => t.Owner.Id.EqualsIC(userId)),
                TheUserReservationsCount = downStreamTransactions.Count(t => t.Receiver.Id.EqualsIC(userId))
            };
        }

19 Source : CatalogAggregator.cs
with MIT License
from Abdulrhman5

private List<DownstreamObjectDto> ReplaceUserIdWithUser(List<UpstreamObjectDto> objects, List<UserDto> users)
        {
            var downstreamObjects = _mapper.Map<List<DownstreamObjectDto>>(objects);
            downstreamObjects.ForEach(downObject =>
            {
                var upObject = objects.Find(o => o.Id == downObject.Id);
                downObject.Owner = users.FirstOrDefault(u => u.Id.EqualsIC(upObject.OwnerId));
            });
            return downstreamObjects;
        }

19 Source : CatalogAggregator.cs
with MIT License
from Abdulrhman5

private List<DownstreamObjectDtoV1_1> ReplaceUserIdWithUserV1_1(List<UpstreamObjectDtoV1_1> objects, List<UserDto> users)
        {
            var downstreamObjects = _mapper.Map<List<DownstreamObjectDtoV1_1>>(objects);
            downstreamObjects.ForEach(downObject =>
            {
                var upObject = objects.Find(o => o.Id == downObject.Id);
                downObject.Owner = users.FirstOrDefault(u => u.Id.EqualsIC(upObject.OwnerId));
            });
            return downstreamObjects;
        }

19 Source : TransactionService.cs
with MIT License
from Abdulrhman5

private List<TransactionDownstreamDto> AggregateTransactionWithObject8User(List<TransactionUpstreamDto> trans, List<UserDto> users, List<TransactionObjectDto> objects)
        {
            var downStreamTransactions = new List<TransactionDownstreamDto>();
            foreach (var tran in trans)
            {
                downStreamTransactions.Add(new TransactionDownstreamDto
                {
                    RegistrationId = tran.RegistrationId,
                    ReceivingId = tran.ReceivingId,
                    ReturnId = tran.ReturnId,
                    RegistredAtUtc = tran.RegistredAtUtc,
                    HourlyCharge = tran.HourlyCharge,
                    ReceivedAtUtc = tran.ReceivedAtUtc,
                    ReturenedAtUtc = tran.ReturenedAtUtc,
                    ShouldReturnAfter = tran.ShouldReturnAfter,
                    TransactionStatus = tran.TransactionStatus,
                    TranscationType = tran.TranscationType,
                    Object = objects.Find(o => o.Id == tran.ObjectId),
                    Owner = users.Find(u => u.Id.EqualsIC(tran.OwnerId)),
                    Receiver = users.Find(u => u.Id.EqualsIC(tran.ReceiverId)),
                });
            }
            return downStreamTransactions;
        }

19 Source : OVRResources.cs
with MIT License
from absurd-joy

public static UnityEngine.Object Load(string path)
	{
		if (Debug.isDebugBuild)
		{
			if(resourceBundle == null)
			{
				Debug.Log("[OVRResources] Resource bundle was not loaded successfully");
				return null;
			}

			var result = replacedetNames.Find(s => s.Contains(path.ToLower()));
			return resourceBundle.Loadreplacedet(result);
		}
		return Resources.Load(path);
	}

19 Source : OVRResources.cs
with MIT License
from absurd-joy

public static T Load<T>(string path) where T : UnityEngine.Object
	{
		if (Debug.isDebugBuild)
		{
			if (resourceBundle == null)
			{
				Debug.Log("[OVRResources] Resource bundle was not loaded successfully");
				return null;
			}

			var result = replacedetNames.Find(s => s.Contains(path.ToLower()));
			return resourceBundle.Loadreplacedet<T>(result);
		}
		return Resources.Load<T>(path);
	}

19 Source : PowerManager.cs
with MIT License
from ABTSoftware

public PowerPlan GetCurrentPlan()
        {
            Guid guid = GetActiveGuid();
            var foundPlan = GetPlans().Find(p => (p.Guid == guid));
            return foundPlan ?? new PowerPlan("Unknown", guid);
        }

19 Source : OpenSheet.cs
with GNU Lesser General Public License v3.0
from acnicholas

private static void OpenSheetByOrder(UIDoreplacedent udoc, ViewSheet view, int offset)
        {
            List<OpenableView> list = ViewsInModel(udoc.Doreplacedent, false).OrderBy(o => o.SheetNumber).ToList();
            int index = list.IndexOf(list.Find(ov => ov.SheetNumber == view.SheetNumber));
            if (index > -1)
            {
                if (offset < 0 && index + offset < 0) {
                    return;
                }
                if (offset > 0 && index + offset >= list.Count) {
                    return;
                }
                list[index + offset].Open();
            }
        }

19 Source : SimpleGraphBackend.cs
with Apache License 2.0
from activey

public override AbstractGraphNode GetNodeById (long nodeId)
		{
			return AllGraphNodes.Find (node => {
				return node.GetId() == nodeId;
			});
		}

19 Source : GraphSceneComponents.cs
with Apache License 2.0
from activey

public NodeComponent GetNodeComponent(long nodeId)
		{
			return nodeComponents.Find (node => {
				return node.GetGraphNode().GetId() == nodeId;
			});
		}

19 Source : DacPrimaryAndUniqueKeyDeclarationAnalyzer.cs
with GNU General Public License v3.0
from Acumatica

private void CheckBigGroupOfKeysForPrimaryKeyAndUniqueKeysContainer(SymbolreplacedysisContext symbolContext, PXContext context, DacSemanticModel dac,
																			List<INamedTypeSymbol> keyDeclarations, 
																			Dictionary<INamedTypeSymbol, List<ITypeSymbol>> dacFieldsByKey)
		{
			var primaryKey = keyDeclarations.Find(key => key.Name == ReferentialIntegrity.PrimaryKeyClreplacedName);
	
			if (primaryKey == null)
			{
				//If there is no primary key - try to find suitable unique key and rename it. Otherwise report no primary key in DAC
				ProcessDacWithoutPrimaryKeyAndWithSeveralUniqueKeys(symbolContext, context, dac, keyDeclarations, dacFieldsByKey);
				return;
			}

			INamedTypeSymbol uniqueKeysContainer = dac.Symbol.GetTypeMembers(ReferentialIntegrity.UniqueKeyClreplacedName)
															 .FirstOrDefault();
			
			//We can register code fix only if there is no UK nested type in DAC or there is a public static UK clreplaced. Otherwise we will break the code.
			bool registerCodeFix = uniqueKeysContainer == null || 
								   (uniqueKeysContainer.DeclaredAccessibility == Accessibility.Public && uniqueKeysContainer.IsStatic);

			List<INamedTypeSymbol> keysNotInContainer = GetKeysNotInContainer(keyDeclarations, uniqueKeysContainer, primaryKey);

			if (keysNotInContainer.Count == 0)
				return;

			symbolContext.CancellationToken.ThrowIfCancellationRequested();

			Location dacLocation = dac.Node.GetLocation();
			var keysNotInContainerLocations = GetKeysLocations(keysNotInContainer, symbolContext.CancellationToken).ToList(capacity: keysNotInContainer.Count);

			if (dacLocation == null || keysNotInContainerLocations.Count == 0)
				return;

			var dacLocationArray = new[] { dacLocation };
			var diagnosticProperties = new Dictionary<string, string>
			{
				{ nameof(RefIntegrityDacKeyType), RefIntegrityDacKeyType.UniqueKey.ToString() },
				{ nameof(UniqueKeyCodeFixType), UniqueKeyCodeFixType.MultipleUniqueKeys.ToString() },
				{ DiagnosticProperty.RegisterCodeFix, registerCodeFix.ToString() }
			}
			.ToImmutableDictionary();	
			
			foreach (Location keyLocation in keysNotInContainerLocations)
			{
				var otherKeyLocations = keysNotInContainerLocations.Where(location => location != keyLocation);
				var additionalLocations = dacLocationArray.Concat(otherKeyLocations);

				symbolContext.ReportDiagnosticWithSuppressionCheck(
									Diagnostic.Create(Descriptors.PX1036_WrongDacMultipleUniqueKeyDeclarations, keyLocation, additionalLocations, diagnosticProperties),
									context.CodereplacedysisSettings);			
			}
		}

19 Source : ModEntry.cs
with GNU General Public License v3.0
from aedenthorn

private static void breakStone_Postfix(GameLocation __instance, ref bool __result, int indexOfStone, int x, int y, Farmer who, Random r)
        {
            SMonitor.Log($"Checking for custom ore in stone {indexOfStone}");

            CustomOreNode node = customOreNodesList.Find(n => n.parentSheetIndex == indexOfStone);

            if (node == null)
                return;

            SMonitor.Log($"Got custom ore in stone {indexOfStone}");


            OreLevelRange gotRange = null;
            foreach (OreLevelRange range in node.oreLevelRanges)
            {
                if (IsInRange(range, __instance, false))
                {
                    gotRange = range;
                    break;
                }
            }
            if (gotRange == null)
            {
                SMonitor.Log($"No range for {indexOfStone}!", LogLevel.Warn);

                return;
            }

            int addedOres = who.professions.Contains(18) ? 1 : 0;
            SMonitor.Log($"custom node has {node.dropItems.Count} potential items.");
            foreach (DropItem item in node.dropItems)
            {
                if (Game1.random.NextDouble() < item.dropChance * gotRange.dropChanceMult/100) 
                {
                    SMonitor.Log($"dropping item {item.itemIdOrName}");

                    if(!int.TryParse(item.itemIdOrName, out int itemId))
                    {
                        foreach(KeyValuePair<int,string> kvp in Game1.objectInformation)
                        {
                            if (kvp.Value.StartsWith(item.itemIdOrName + "/"))
                            {
                                itemId = kvp.Key;
                                break;
                            }
                        }
                    }

                    Game1.createMultipleObjectDebris(itemId, x, y, addedOres + (int)Math.Round(r.Next(item.minAmount, (Math.Max(item.minAmount + 1, item.maxAmount + 1)) + ((r.NextDouble() < who.LuckLevel / 100f) ? item.luckyAmount : 0) + ((r.NextDouble() < who.MiningLevel / 100f) ? item.minerAmount : 0)) * gotRange.dropMult), who.UniqueMultiplayerID, __instance);
                }
            }
            int experience = (int)Math.Round(node.exp * gotRange.expMult);
            who.gainExperience(3, experience);
            __result = experience > 0;
        }

19 Source : ModEntry.cs
with GNU General Public License v3.0
from aedenthorn

private static bool Object_draw_Prefix(Object __instance, SpriteBatch spriteBatch, int x, int y, float alpha = 1f)
        {
            CustomOreNode node = customOreNodesList.Find(n => n.parentSheetIndex == __instance.ParentSheetIndex);
            if (node == null)
                return true;

            if (__instance.Fragility != 2)
            {
                spriteBatch.Draw(Game1.shadowTexture, Game1.GlobalToLocal(Game1.viewport, new Vector2(x * 64 + 32, y * 64 + 51 + 4)), new Rectangle?(Game1.shadowTexture.Bounds), Color.White * alpha, 0f, new Vector2(Game1.shadowTexture.Bounds.Center.X, Game1.shadowTexture.Bounds.Center.Y), 4f, SpriteEffects.None, __instance.getBoundingBox(new Vector2(x, y)).Bottom / 15000f);
            }
            Vector2 position3 = Game1.GlobalToLocal(Game1.viewport, new Vector2(x * 64 + 32 + ((__instance.shakeTimer > 0) ? Game1.random.Next(-1, 2) : 0), y * 64 + 32 + ((__instance.shakeTimer > 0) ? Game1.random.Next(-1, 2) : 0)));
            Rectangle? sourceRectangle2 = new Rectangle(node.spriteX, node.spriteY, node.spriteW, node.spriteH);
            Color color2 = Color.White * alpha;
            float rotation2 = 0f;
            Vector2 origin2 = new Vector2(8f, 8f);
            Vector2 vector2 = __instance.scale;
            spriteBatch.Draw(node.texture, position3, sourceRectangle2, color2, rotation2, origin2, (__instance.scale.Y > 1f) ? __instance.getScale().Y : 4f, __instance.Flipped ? SpriteEffects.FlipHorizontally : SpriteEffects.None, (__instance.isPreplacedable() ? __instance.getBoundingBox(new Vector2(x, y)).Top : __instance.getBoundingBox(new Vector2(x, y)).Bottom) / 10000f);
            return false;
        }

19 Source : Weapon.cs
with GNU General Public License v3.0
from aenemenate

public void DetermineEnchantments()
        {
            int rand = Program.RNG.Next(0, 101);
            if (rand <= 66)         // 66% chance
                maxEnchantments = 0;
            else if (rand <= 81)    // 15% chance
                maxEnchantments = 1;
            else if (rand <= 90)    //  9% chance
                maxEnchantments = 2;
            else if (rand <= 96)    //  6% chance
                maxEnchantments = 3;
            else                    //  4% chance
                maxEnchantments = 4;

            int enchantCount = 0;

            rand = Program.RNG.Next(0, 101);
            if (rand <= 78 && maxEnchantments >= 0)      // 78% chance
                enchantCount = 0;
            else if (rand <= 90 && maxEnchantments >= 1) // 12% chance
                enchantCount = 1;
            else if (rand <= 96 && maxEnchantments >= 2) //  6% chance
                enchantCount = 2;
            else if (rand <= 99 && maxEnchantments >= 3) //  3% chance
                enchantCount = 3;
            else                                         //  1% chance
                enchantCount = maxEnchantments;

            int i = 0;
            while (i < enchantCount && i < maxEnchantments)
            {
                WeaponEnchantment enchantment = DataReader.GetNextWeaponEnchantment();
                if (enchantments.Find(e => e.Name == enchantment.Name) == null)
                {
                    enchantments.Add(enchantment);
                    i++;
                }
            }
        }

19 Source : MapTile.cs
with GNU General Public License v3.0
from aenemenate

public void DrawCell(int x, int y, Player player, SadConsole.Console console, Window window)
        {
            Point startPoint = window.CalculateMapStartPoint();

            int currentFloor = player.CurrentFloor;
            Block[] blocks = currentFloor >= 0 ? Dungeon.Floors[currentFloor].Blocks : map;
            Tile[] tiles = currentFloor >= 0 ? Dungeon.Floors[currentFloor].Floor : floor;
            List<Projectile> projectiles = currentFloor >= 0 ? Program.WorldMap[worldIndex.X, worldIndex.Y].Dungeon.Floors[currentFloor].Projectiles : Program.WorldMap[worldIndex.X, worldIndex.Y].Projectiles;
            Projectile p = projectiles.Find(pr => pr.Position.Equals(new Point(x, y)));
            int width = Program.WorldMap.TileWidth;

            float nonVisibleMultiplierFore, nonVisibleMultiplierBack, visibleMultiplierFore, visibleMultiplierBack, heightMultiplierFore, heightMultiplierBack;

            if (player.CurrentFloor >= 0 == true) {
                heightMultiplierFore = 0F;
                heightMultiplierBack = 0F;
            }
            else {
                float cellHeight = Program.WorldMap.HeightMap[x + 100 * player.WorldIndex.X, y + 100 * player.WorldIndex.Y];
                heightMultiplierFore = ((90F - cellHeight) / 128F) * 0.25F;
                heightMultiplierBack = ((90F - cellHeight) / 128F) * 0.1F;
            }

            nonVisibleMultiplierFore = 0.78F - heightMultiplierFore;
            nonVisibleMultiplierBack = 0.89F - heightMultiplierBack;
            visibleMultiplierFore = 0.96F - heightMultiplierFore;
            visibleMultiplierBack = 1.02F - heightMultiplierBack;

            Color floorForeColor = tiles[x * width + y].Splattered ? Color.DarkRed : tiles[x * width + y].ForeColor;
            Color floorBackColor = tiles[x * width + y].BackColor;

            Color blockForeColor = blocks[x * width + y].Splattered ? Color.DarkRed : blocks[x * width + y].ForeColor;
            Color blockBackColor = blocks[x * width + y].BackColor;

            void RenderFloorTile()
            {

                if (!tiles[x * width + y].Explored)
                    console.SetGlyph(x - startPoint.X, y - startPoint.Y, tiles[x * width + y].Graphic, Color.Black, Color.Black);
                else
                    switch (tiles[x * width + y].Visible) {
                        case (false):
                            console.SetGlyph(x - startPoint.X, y - startPoint.Y, tiles[x * width + y].Graphic, floorForeColor * nonVisibleMultiplierFore, floorBackColor * nonVisibleMultiplierBack);
                            break;
                        case (true):
                            console.SetGlyph(x - startPoint.X, y - startPoint.Y, tiles[x * width + y].Graphic, floorForeColor * visibleMultiplierFore, floorBackColor * visibleMultiplierBack);
                            break;
                    }
            }

            void RenderBlock()
            {
                Block block = blocks[x * width + y];
                bool blockIsUnseenCreature = block is Creature && block.Visible == false;
                if (blockIsUnseenCreature) {
                    Creature creature = (Creature)block;
                    if (creature.Alive) {
                        bool creatureIsInEmptySpace = creature.CurrentBlock.Type == BlockType.Empty;
                        if (creatureIsInEmptySpace) {
                            RenderFloorTile();
                            return;
                        }
                        else
                            block = creature.CurrentBlock;
                    }
                }



                if (block.BackColor == Color.Pink) {
                    if (block.Type == BlockType.Creature) {
                        Creature creature = (Creature)block;
                        bool creatureIsOnColoredBlock = creature != null && creature.CurrentBlock.Type != BlockType.Empty && creature.CurrentBlock.BackColor != Color.Pink;
                        blockBackColor = creatureIsOnColoredBlock ? creature.CurrentBlock.BackColor : floorBackColor;
                    }
                    else
                        blockBackColor = floorBackColor;
                }

                if (block.Explored == false)
                        console.SetGlyph( x - startPoint.X, y - startPoint.Y, block.Graphic, Color.Black, Color.Black );
                else
                    switch (block.Visible) {
                        case (false):
                            console.SetGlyph(x - startPoint.X, y - startPoint.Y, block.Graphic, blockForeColor * nonVisibleMultiplierFore, blockBackColor * nonVisibleMultiplierBack);
                            break;
                        case (true):
                            console.SetGlyph(x - startPoint.X, y - startPoint.Y, block.Graphic, blockForeColor * visibleMultiplierFore, blockBackColor * visibleMultiplierBack);
                            break;
                    }
            }

            void RenderProjectile()
            {
                console.SetGlyph(x - startPoint.X, y - startPoint.Y, p.Item.Graphic, p.Item.ForeColor * visibleMultiplierFore, floorBackColor * visibleMultiplierBack);
            }

            if (tiles[x * width + y].Visible && p != null)
                RenderProjectile();
            else if (blocks[x * width + y].Type == BlockType.Empty)
                RenderFloorTile();
            else
                RenderBlock();
        }

19 Source : EpubBuilder.cs
with GNU General Public License v3.0
from Aeroblast

void ProcTextRef(XmlAttribute attr)
        {
            Regex reg_link = new Regex("kindle:flow:([0-9|A-V]+)\\?mime=.*?/(.*)");
            Match m = reg_link.Match(attr.Value);
            if (!m.Success)
            { Log.log("[Error]link unsolved"); return; }
            int flowid = (int)Util.DecodeBase32(m.Groups[1].Value);
            string mime = m.Groups[2].Value;
            if (flowid < 0)
            {
                attr.Value = "flow" + (10000 + flowid);
                Log.log("[Warn]placeholder link: " + m.Value);
                return;
            }
            switch (mime)
            {
                case "css":
                    string name = "flow" + Util.Number(flowid) + ".css";
                    if (css_names.Find(s => s == name) == null)
                    {
                        string csstext = azw3.flows[flowid - 1];
                        csstext = ProcCSS(csstext);
                        csss.Add(csstext);
                        css_names.Add(name);
                        azw3.flowProcessLog[flowid - 1] = name;
                    }
                    attr.Value = "../Styles/" + name;
                    break;
                case "svg+xml":
                    {
                        string text = azw3.flows[flowid - 1];
                        XmlElement svg = attr.OwnerDoreplacedent.CreateElement("temp");
                        svg.InnerXml = text;
                        foreach (XmlNode n in svg.ChildNodes)
                        {
                            if (n.Name == "svg")
                            {
                                attr.OwnerElement.ParentNode.InsertBefore(n, attr.OwnerElement);
                                attr.OwnerElement.ParentNode.RemoveChild(attr.OwnerElement);
                                ProcNodes(n);
                            }
                            if (n.Name == "xml-stylesheet")
                            {
                                Regex reg_link2 = new Regex("kindle:flow:([0-9|A-V]+)\\?mime=.*?/(.*?)\"");
                                Match ml = reg_link2.Match(n.OuterXml);
                                if (ml.Success && ml.Groups[2].Value == "css")
                                {
                                    int flowid_ = (int)Util.DecodeBase32(ml.Groups[1].Value);
                                    string name_ = "flow" + Util.Number(flowid_) + ".css";
                                    bool alreadyHave = false;
                                    foreach (XmlElement linktag in n.OwnerDoreplacedent.GetElementsByTagName("link"))
                                    {
                                        if (linktag.GetAttribute("href") == "../Styles/" + name_)
                                        { alreadyHave = true; break; }
                                    }
                                    if (!alreadyHave)
                                    {
                                        //rel="stylesheet" type="text/css"
                                        XmlElement l = n.OwnerDoreplacedent.CreateElement("link");
                                        l.SetAttribute("href", "../Styles/" + name_);
                                        l.SetAttribute("type", "text/css");
                                        l.SetAttribute("rel", "stylesheet");
                                        n.OwnerDoreplacedent.GetElementsByTagName("head")[0].AppendChild(l);
                                        if (css_names.Find(s => s == name_) == null)
                                        {
                                            string csstext = azw3.flows[flowid_ - 1];
                                            csstext = ProcCSS(csstext);
                                            csss.Add(csstext);
                                            css_names.Add(name_);
                                            azw3.flowProcessLog[flowid_ - 1] = name_;
                                        }

                                    }
                                }
                                else
                                { Log.log("cannot find css link in xml-stylesheet"); }

                            }
                        }
                        azw3.flowProcessLog[flowid - 1] = "Flow" + Util.Number(flowid) + " svg has been put into xhtmls";
                    }
                    break;
            }

        }

19 Source : Creature.cs
with GNU General Public License v3.0
from aenemenate

public void PickWall( Wall wall )
        {
            Random rng = new Random();
            if ( !(wall.Material == Material.Stone || wall.Material == Material.Coal) )
                return;
            if (Body.MainHand is Axe axe && axe.WeaponName == "pickaxe")
            {
                if (axe != null) axe.OnHit(wall);
                Program.MsgConsole.WriteLine( $"{Name} struck the {wall.Name}" );
                ApplyActionCost(axe.GetWeaponCost(this) );
                if (rng.Next( 0, 100 ) < 30)
                    LvlWeaponSkill( axe, 10 );
                ChangeResource( Resource.SP, -(int)( axe.Weight * 1.5 ) );
                wall.HP -= (int)Physics.ImpactYields[axe.Material] - (int)Physics.ImpactYields[Material.Stone];
            }
            if (wall.HP <= 0) {
                Item drop = new Stone( true );
                if (wall.Material == Material.Coal)
                    drop = new CoalOre( true );
                Point pos = new Point();
                List<Point> potentialSpots = GetNearbyBlocksOfType( BlockType.Wall );
                potentialSpots.AddRange( GetNearbyBlocksOfType( BlockType.OreWall ) );

                Block[] blocks = currentFloor >= 0 ? Program.WorldMap[worldIndex.X, worldIndex.Y].Dungeon.Floors[currentFloor].Blocks : Program.WorldMap[worldIndex.X, worldIndex.Y].Blocks;
                int width = Program.WorldMap.TileWidth;
                pos = potentialSpots.Find( w => ( (Wall)blocks[w.X * width + w.Y] ).HP == wall.HP );
                blocks[pos.X * width + pos.Y] = drop;
                Program.MsgConsole.WriteLine( $"The {wall.Name} collapsed!" );
            }
        }

19 Source : Creature.cs
with GNU General Public License v3.0
from aenemenate

public void Gereplacedem(Point itemPos)
        {
            Block[] blocks = currentFloor >= 0 ? Program.WorldMap[worldIndex.X, worldIndex.Y].Dungeon.Floors[currentFloor].Blocks : Program.WorldMap[worldIndex.X, worldIndex.Y].Blocks;
            int width = Program.WorldMap.TileWidth;
            bool itemAdded = false;
            string itemName = "";
            string containerName = "inventory";

            if (blocks[itemPos.X * width + itemPos.Y] is Item item) {
                // handle various cases of items which must be managed uniquely
                itemName = item.Name;
                if (item is Arrow && inventory.Exists(i => i is Quiver)) {
                    Quiver q = (Quiver)inventory.Find(i => i is Quiver);
                    if (q.Arrows.Count <= 20) {
                        q.Arrows.Add(item);
                        itemAdded = true;
                        containerName = q.Name;
                    }
                }
                else if (item is Quiver q1 && inventory.Exists(i => i is Quiver)) {
                    Quiver q2 = (Quiver)inventory.Find(i => i is Quiver);
                    foreach (Arrow a in q1.Arrows) {
                        if (q2.Arrows.Count <= 20)
                            q2.Arrows.Add(a);
                        else inventory.Add(a);
                    }
                    itemAdded = true;
                    itemName += "'s arrows";
                    containerName = q2.Name;
                }
                else if (item is Blueprint && inventory.Exists(i => i is BlueprintPouch)) {
                    BlueprintPouch bp = (BlueprintPouch)inventory.Find(i => i is BlueprintPouch);
                    bp.Blueprints.Add(item);
                    itemAdded = true;
                    containerName = bp.Name;
                }
                else if (item is CraftingRecipe && inventory.Exists(i => i is RecipePouch))
                {
                    RecipePouch rp = (RecipePouch)inventory.Find(i => i is RecipePouch);
                    rp.Recipes.Add(item);
                    itemAdded = true;
                    containerName = rp.Name;
                }
                // normal case
                if (!itemAdded) itemAdded = AddItem(item);

                // apply action cost, update map, write to msg console
                if (itemAdded) {
                    Block replacementBlock = item.BlockPlacedOn ?? new Air();
                    blocks[itemPos.X * width + itemPos.Y] = replacementBlock;
                    if (currentFloor == Program.Player.CurrentFloor && worldIndex.Equals(Program.Player.WorldIndex))
                        Program.WorldMap[worldIndex.X, worldIndex.Y].DijkstraMaps.CallItemPosChanged(this);
                    if (this.Visible)
                        Program.MsgConsole.WriteLine($"{Name} put the {itemName} in their {containerName}.");
                    ApplyActionCost(6);
                }
                else if (this.Visible)
                    Program.MsgConsole.WriteLine($"{Name} tried to get the {itemName} but didn't have enough space.");
            }
        }

19 Source : Creature.cs
with GNU General Public License v3.0
from aenemenate

public void Eat()
        {
            Food food = (Food)inventory.Find(i => i.ItemType == ItemType.Food);
            if (food == null)
                return;

            food.Activate(this);
            inventory.Remove(food);
            ApplyActionCost(6);
            if (this.Visible)
                Program.MsgConsole.WriteLine($"{Name} ate the {food.Name}");
        }

19 Source : EpubBuilder.cs
with GNU General Public License v3.0
from Aeroblast

string ProcCSS(string text)
        {
            string r = text;
            Regex reg_link = new Regex("url\\(kindle:flow:([0-9|A-V]+)\\?mime=text/css\\)");
            Regex reg_link2 = new Regex("url\\((kindle:embed:.+?)\\)");
            foreach (Match m in reg_link.Matches(text))
            {
                int flowid = (int)Util.DecodeBase32(m.Groups[1].Value);
                string name = "flow" + Util.Number(flowid) + ".css";
                if (css_names.Find(s => s == name) == null)
                {
                    string csstext = azw3.flows[flowid - 1];
                    csstext = ProcCSS(csstext);
                    csss.Add(csstext);
                    css_names.Add(name);
                    azw3.flowProcessLog[flowid - 1] = name;
                }
                r = r.Replace(m.Groups[0].Value, "url(" + name + ")");
            }
            foreach (Match m in reg_link2.Matches(text))
            {
                r = r.Replace(m.Groups[1].Value, ProcEmbed(m.Groups[1].Value));
            }
            return r;
        }

19 Source : EpubBuilder.cs
with GNU General Public License v3.0
from Aeroblast

string AddImage(int id, string message = "")
        {
            string name = null; byte[] data = null;
            Section toComment = null;
            if (azw6 != null)
            {
                int r = azw6.image_sections.Find(s => s == (id + 1));
                if (r != 0)
                {
                    CRES_Section sec = (CRES_Section)azw6.sections[r];
                    name = ImageNameHD(id, sec);
                    data = sec.img;
                    sec.comment = name;
                    toComment = azw3.sections[azw3.mobi_header.first_res_index + id];

                }
            }
            if (name == null)
            {
                Image_Section section = (Image_Section)azw3.sections[azw3.mobi_header.first_res_index + id];
                name = ImageName(id, section);
                data = section.raw;
                toComment = section;
            }

            if (img_names.Find(s => s == name) != null) return name;
            imgs.Add(data);
            img_names.Add(name);
            toComment.comment = name + " | " + message;
            return name;
        }

19 Source : ClientViewModel.cs
with MIT License
from afxw

private void Server_ClientDisconnected(object sender, ClientEventArgs e)
        {
            var list = new List<ClientInfo>(Clients);
            var client = list.Find(c => c.Owner == e.Client);

            if (client == SelectedClient)
            {
                SelectedClient = null;
            }

            Application.Current.Dispatcher.Invoke(() =>
            {
                Clients.Remove(client);
            });
        }

19 Source : XmlMember.cs
with Mozilla Public License 2.0
from agebullhu

public static XmlMember Find(Type type)
        {
            if (!replacedemblys.ContainsKey(type.replacedembly))
            {
                Load(type.replacedembly);
            }
            return HelpXml.Find(p => p.Name == type.FullName);
        }

19 Source : XmlMember.cs
with Mozilla Public License 2.0
from agebullhu

public static XmlMember Find(string name)
        {
            return HelpXml.Find(p => p.Name == name);
        }

19 Source : StickerPackEditor.cs
with MIT License
from agens-no

private void LoadIconsFromFolder()
        {
            var folder = EditorUtility.OpenFolderPanel("Select Sticker Icon Folder", string.Empty, string.Empty);
            var files = Directory.GetFiles(folder, "*.*", SearchOption.TopDirectoryOnly)
                .Where(StickerEditorUtility.HasValidFileExtension).ToList();
            files.Sort();

            overrideIcon.boolValue = true;

            var texturesFound = new List<Texture2D>();

            foreach (var file in files)
            {
                texturesFound.Add(LoadreplacedetFromPath<Texture2D>(file));
            }

            for (var i = 0; i < iconProperties.Length; i++)
            {
                iconProperties[i].objectReferenceValue = texturesFound.Find(t => t.width == (int)iconTextureSizes[i].x && t.height == (int)iconTextureSizes[i].y);
            }
        }

19 Source : frmEditCustomer.cs
with MIT License
from ahm3tcelik

private void LoadData()
        {
            stats = statisticService.GetAllByCustomerId(customer.CustomerID);
            schedules = scheduleService.GetAllDistinct();
            customer.Schedule = schedules.Find(e => e.ScheduleID == customer.ScheduleID);

            SetData();
        }

19 Source : PeriodTask.cs
with GNU General Public License v3.0
from aiportal

private void ProcessMessage()
		{
			while (_messages.Count > 0)
			{
				string msg = _messages.Dequeue() as string;
				var task = _tasks.Find(t => t.Name == msg);
				if (task != null)
				{
					ExecuteTask(task);
				}
			}
		}

19 Source : HttpRoute.cs
with GNU General Public License v3.0
from aiportal

public void ProcessRequest(HttpListenerRequest Request, HttpListenerResponse Response, string prefix = null)
		{
			string url = Request.Url.AbsolutePath;
			var rule = _rules.Find(r => Regex.IsMatch(url, r.Pattern));
			url = Regex.Replace(url, rule.Pattern, rule.Replace);
			Response.Redirect(url);
		}

19 Source : ArrayUtilities.cs
with Apache License 2.0
from aivclab

public static T Find<T>(T[] array, Predicate<T> match)
        {
            var list = new List<T>(collection : array);
            return list.Find(match : match);
        }

19 Source : ProcessManager.cs
with MIT License
from Akaion

internal IntPtr GetFunctionAddress(string moduleName, string functionName)
        {
            var module = Modules.Find(m => m.Name.Equals(moduleName, StringComparison.OrdinalIgnoreCase));

            if (module is null)
            {
                return IntPtr.Zero;
            }

            // Calculate the address of the function

            var function = module.PeImage.Value.ExportedFunctions.Find(f => f.Name != null && f.Name == functionName);

            var functionAddress = module.BaseAddress + function.Offset;

            // Determine if the function is forwarded to another function

            var exportDirectoryStartAddress = module.BaseAddress + module.PeImage.Value.Headers.PEHeader.ExportTableDirectory.RelativeVirtualAddress;

            var exportDirectoryEndAddress = exportDirectoryStartAddress + module.PeImage.Value.Headers.PEHeader.ExportTableDirectory.Size;

            if ((long) functionAddress < (long) exportDirectoryStartAddress || (long) functionAddress > (long) exportDirectoryEndAddress)
            {
                return functionAddress;
            }

            // Read the forwarded function

            var forwardedFunctionBytes = new List<byte>();

            while (true)
            {
                var currentByte = Memory.Read<byte>(functionAddress);

                if (currentByte == byte.MinValue)
                {
                    break;
                }

                forwardedFunctionBytes.Add(currentByte);

                functionAddress += 1;
            }

            var forwardedFunction = Encoding.ASCII.GetString(forwardedFunctionBytes.ToArray()).Split(".");

            return GetFunctionAddress(forwardedFunction[0] + ".dll", forwardedFunction[1]);
        }

19 Source : ProcessManager.cs
with MIT License
from Akaion

internal IntPtr GetFunctionAddress(string moduleName, short functionOrdinal)
        {
            var module = Modules.Find(m => m.Name.Equals(moduleName, StringComparison.OrdinalIgnoreCase));

            if (module is null)
            {
                return IntPtr.Zero;
            }

            // Determine the name of the function from its ordinal

            var function = module.PeImage.Value.ExportedFunctions.Find(f => f.Ordinal == functionOrdinal);

            return GetFunctionAddress(moduleName, function.Name);
        }

19 Source : PeImage.cs
with MIT License
from Akaion

private List<ExportedFunction> ParseExportedFunctions()
        {
            var exportedFunctions = new List<ExportedFunction>();

            // Read the export table

            if (Headers.PEHeader.ExportTableDirectory.RelativeVirtualAddress == 0)
            {
                return exportedFunctions;
            }

            var exportTable = Unsafe.ReadUnaligned<ImageExportDirectory>(ref _peBytes[RvaToVa(Headers.PEHeader.ExportTableDirectory.RelativeVirtualAddress)]);

            // Read the exported functions from the export table

            var exportedFunctionOffsetsOffset = RvaToVa(exportTable.AddressOfFunctions);

            for (var exportedFunctionIndex = 0; exportedFunctionIndex < exportTable.NumberOfFunctions; exportedFunctionIndex ++)
            {
                var exportedFunctionOffset = Unsafe.ReadUnaligned<int>(ref _peBytes[exportedFunctionOffsetsOffset + sizeof(int) * exportedFunctionIndex]);

                exportedFunctions.Add(new ExportedFunction(null, exportedFunctionOffset, (short) (exportTable.Base + exportedFunctionIndex)));
            }

            // replacedociate names with the exported functions

            var exportedFunctionNamesOffset = RvaToVa(exportTable.AddressOfNames);

            var exportedFunctionOrdinalsOffset = RvaToVa(exportTable.AddressOfNameOrdinals);

            for (var exportedFunctionIndex = 0; exportedFunctionIndex < exportTable.NumberOfNames; exportedFunctionIndex ++)
            {
                // Read the name of the exported function

                var exportedFunctionNameOffset = RvaToVa(Unsafe.ReadUnaligned<int>(ref _peBytes[exportedFunctionNamesOffset + sizeof(int) * exportedFunctionIndex]));

                var exportedFunctionNameLength = 0;

                while (_peBytes[exportedFunctionNameOffset + exportedFunctionNameLength] != 0x00)
                {
                    exportedFunctionNameLength += 1;
                }

                var exportedFunctionName = Encoding.ASCII.GetString(new ReadOnlySpan<byte>(_peBytes).Slice(exportedFunctionNameOffset, exportedFunctionNameLength));

                // Read the ordinal of the exported function

                var exportedFunctionOrdinal = exportTable.Base + Unsafe.ReadUnaligned<short>(ref _peBytes[exportedFunctionOrdinalsOffset + sizeof(short) * exportedFunctionIndex]);

                exportedFunctions.Find(exportedFunction => exportedFunction.Ordinal == exportedFunctionOrdinal).Name = exportedFunctionName;
            }

            return exportedFunctions;
        }

19 Source : AssetBundleFilesAnalyze.cs
with MIT License
from akof1314

public static replacedetBundleFileInfo GetreplacedetBundleFileInfo(string name)
        {
            return sreplacedetBundleFileInfos.Find(info => info.name == name);
        }

19 Source : BaseGraph.cs
with MIT License
from alelievr

public PinnedElement OpenPinned(Type viewType)
		{
			var pinned = pinnedElements.Find(p => p.editorType.type == viewType);

			if (pinned == null)
			{
				pinned = new PinnedElement(viewType);
				pinnedElements.Add(pinned);
			}
			else
				pinned.opened = true;

			return pinned;
		}

19 Source : MixtureGraph.cs
with MIT License
from alelievr

public Texture FindOutputTexture(string name, bool isMain)
        {
            return outputTextures.Find(t => t != null && (isMain ? t.name == mainOutputTexture.name : t.name == name));
        }

19 Source : OutputNode.cs
with MIT License
from alelievr

[CustomPortInput(nameof(outputTextureSettings), typeof(Texture))]
		protected void replacedignSubTextures(List< SerializableEdge > edges)
		{
			foreach (var edge in edges)
			{
				// Find the correct output texture:
				var output = outputTextureSettings.Find(o => o.name == edge.inputPort.portData.identifier);

				if (output != null)
				{
					output.inputTexture = edge.preplacedThroughBuffer as Texture;
				}
			}
		}

See More Examples