Here are the examples of the csharp api System.Collections.Generic.List.Add(uInput) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
1 Examples
19
Source : unicaveInput.cs
with MIT License
from widVE
with MIT License
from widVE
[ContextMenu("Sync Inputs")]
private void syncInputs()
{
bool changeFile = true;
inputs = new List<uInput>();
Debug.Log("Syncing Inputs...");
if (inputs == null)
{
inputs = new List<uInput>();
} else
{
inputs.Clear();
}
char[] UNICAVE = { 'u', 'n', 'i', 'c', 'a', 'v', 'e'};
char[] instanceChar = { 'I', 'n', 's', 't', 'a', 'n', 'c', 'e', '(', ')', '.'};
DirectoryInfo dir = new DirectoryInfo("replacedets"); //directory to start search in
List<FileInfo> filepaths = new List<FileInfo>(); //make list to put all cs files in
syncInputs(filepaths, dir);
List<int> indices = new List<int>();
foreach (FileInfo file in filepaths)
{
changeFile = true;
if (/* file.Name != "unicaveInput.cs" */ file.Name == "PlayerShooting.cs")
{
//parse each file looking for 'Input.getButtonDown' and replace with 'unicaveInput.getButtonDown'
StreamReader sr = file.OpenText();
string s = sr.ReadToEnd();
sr.Close();
List<char> chars = new List<char>((char[])s.ToCharArray());
for (int i = 0; i < chars.Count; i++)
{
if (chars[i] == 'I' && chars[i + 1] == 'n' && chars[i + 2] == 'p' && chars[i + 3] == 'u' && chars[i + 4] == 't' && chars[i + 5] == '.')
{
if (chars[i - 1] == 'e') {
//continue;
changeFile = false;
//break;
}
indices.Add(i);
if (changeFile)
{
//insert 'unicave' before 'Input.' and 'Instance(). after it
for (int j = 0; j < 7; j++)
{
chars.Insert(i + j, UNICAVE[j]);
}
i += 13;
for (int j = 0; j < 11; j++)
{
chars.Insert(i + j, instanceChar[j]);
}
}
i += 11;
//check if 'getButtonDown' is being called
if (chars[i + 6] == 'G' && chars[i + 9] == 'B' && chars[i + 19] == '(')
{
List<char> inputName = new List<char>();
int count = 21;
while (chars[i + count] != '\"')
{
inputName.Add(chars[i + count]);
count++;
}
string inputNameString = new string(inputName.ToArray());
uInput newInput = (uInput)ScriptableObject.CreateInstance(typeof(uInput));
newInput.inputName = inputNameString;
newInput.isPressed = false;
newInput.name = inputNameString;
bool shouldAdd = true;
for (int j = 0; j < inputs.Count; j++)
{
if (inputs[j].inputName.Equals(newInput.inputName))
{
shouldAdd = false;
break;
}
}
if (shouldAdd)
{
inputs.Add(newInput);
Debug.Log("Input: \"" + newInput.inputName + "\" added.");
}
}
//check if 'getButton' is being called
if (chars[i + 6] == 'G' && chars[i + 9] == 'B' && chars[i + 15] == '(')
{
List<char> inputName = new List<char>();
int count = 17;
while (chars[i + count] != '\"')
{
inputName.Add(chars[i + count]);
count++;
}
string inputNameString = new string(inputName.ToArray());
uInput newInput = (uInput)ScriptableObject.CreateInstance(typeof(uInput));
newInput.inputName = inputNameString;
newInput.isPressed = false;
newInput.name = inputNameString;
bool shouldAdd = true;
for (int j = 0; j < inputs.Count; j++)
{
if (inputs[j].inputName.Equals(newInput.inputName))
{
shouldAdd = false;
break;
}
}
if (shouldAdd)
{
inputs.Add(newInput);
Debug.Log("Input: \"" + newInput.inputName + "\" added.");
}
}
}
}
if (indices.Count == 0)
{
Debug.Log("Nothing found.");
}
//Debug.Log(new string(chars.ToArray()));
//overwrite file with new contents
StreamWriter writer = File.CreateText(file.FullName);
writer.Write(new string(chars.ToArray()));
writer.Close();
}
}
Debug.Log("Inputs Synced.");
}