Here are the examples of the csharp api System.Collections.Generic.List.Add(midiPanel) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
1 Examples
19
Source : midiComponentInterface.cs
with Apache License 2.0
from googlearchive
with Apache License 2.0
from googlearchive
void OpenList() {
MIDImaster.instance.RefreshDevices(input);
int count = input ? MIDImaster.instance.inputDevices.Count : MIDImaster.instance.outputDevices.Count;
for (int i = 0; i < count; i++) {
midiPanel m = (Instantiate(midiPanelPrefab, transform, false) as GameObject).GetComponent<midiPanel>();
m.transform.localPosition = new Vector3(0, i * .03f + .045f, .015f);
m.transform.localRotation = Quaternion.idenreplacedy;
m.transform.localScale = new Vector3(0.15f, .02f, 1.25f);
m.label.text = input ? MIDImaster.instance.inputDevices[i].name : MIDImaster.instance.outputDevices[i].name;
m.buttonID = i;
midiPanelList.Add(m);
}
if (count == 0) {
statusText.gameObject.SetActive(true);
statusText.text = "NO MIDI DEVICES FOUND";
if (gameObject.activeSelf) {
if (_textKillRoutine != null) StopCoroutine(_textKillRoutine);
_textKillRoutine = StartCoroutine(TextKillRoutine());
}
listopen = false;
CloseList();
}
}