Pathfinding.Util.GraphGizmoHelper.DrawWireTriangle(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Color)

Here are the examples of the csharp api Pathfinding.Util.GraphGizmoHelper.DrawWireTriangle(UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Vector3, UnityEngine.Color) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

1 Examples 7

19 View Source File : GraphGizmoHelper.cs
License : MIT License
Project Creator : m969

public void DrawWireTriangles (Vector3[] vertices, Color[] colors, int numTriangles) {
			for (int i = 0; i < numTriangles; i++) {
				DrawWireTriangle(vertices[i*3+0], vertices[i*3+1], vertices[i*3+2], colors[i*3+0]);
			}
		}