MixedRealityExtension.ProceduralToolkit.Distance.SegmentSegment(UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2)

Here are the examples of the csharp api MixedRealityExtension.ProceduralToolkit.Distance.SegmentSegment(UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

1 Examples 7

19 Source : Distance2D.cs
with MIT License
from microsoft

public static float SegmentSegment(Segment2 segment1, Segment2 segment2)
		{
			return SegmentSegment(segment1.a, segment1.b, segment2.a, segment2.b);
		}