MixedRealityExtension.ProceduralToolkit.Closest.SegmentSegment(UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, out UnityEngine.Vector2, out UnityEngine.Vector2)

Here are the examples of the csharp api MixedRealityExtension.ProceduralToolkit.Closest.SegmentSegment(UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, UnityEngine.Vector2, out UnityEngine.Vector2, out UnityEngine.Vector2) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

1 Examples 7

19 View Source File : Closest2D.cs
License : MIT License
Project Creator : microsoft

public static void SegmentSegment(Segment2 segment1, Segment2 segment2, out Vector2 segment1Point, out Vector2 segment2Point)
		{
			SegmentSegment(segment1.a, segment1.b, segment2.a, segment2.b, out segment1Point, out segment2Point);
		}