MalbersAnimations.Utilities.MalbersTools.DirectionFromCamera(UnityEngine.Transform, UnityEngine.Vector3, out UnityEngine.RaycastHit, UnityEngine.LayerMask)

Here are the examples of the csharp api MalbersAnimations.Utilities.MalbersTools.DirectionFromCamera(UnityEngine.Transform, UnityEngine.Vector3, out UnityEngine.RaycastHit, UnityEngine.LayerMask) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

1 Examples 7

19 View Source File : MalbersTools.cs
License : MIT License
Project Creator : Interactml

public static Vector3 DirectionFromCamera(Transform origin, Vector3 ScreenCenter)
        {
            RaycastHit p;
            return DirectionFromCamera(origin, ScreenCenter, out p, -1);
        }