JetFistGames.RetroTVFX.GraphicsUtils.Blit(UnityEngine.Rect, UnityEngine.RenderTexture, UnityEngine.RenderTexture, UnityEngine.Material, int)

Here are the examples of the csharp api JetFistGames.RetroTVFX.GraphicsUtils.Blit(UnityEngine.Rect, UnityEngine.RenderTexture, UnityEngine.RenderTexture, UnityEngine.Material, int) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.

2 Examples 7

19 View Source File : GraphicsUtils.cs
License : MIT License
Project Creator : GlaireDaggers

public static void Blit( Rect rect, RenderTexture src, RenderTexture dest)
        {
            Blit(rect, src, dest, defaultBlit, -1);
        }

19 View Source File : GraphicsUtils.cs
License : MIT License
Project Creator : GlaireDaggers

public static void Blit(RenderTexture src, RenderTexture dest, Material material, int preplaced)
        {
            Blit(new Rect(0f, 0f, 1f, 1f), src, dest, material, preplaced);
        }