Here are the examples of the csharp api Captura.TomarCapturaObjeto(UnityEngine.GameObject, UnityEngine.Color, UnityEngine.Vector3, UnityEngine.Quaternion, UnityEngine.Vector3, int, int) taken from open source projects. By voting up you can indicate which examples are most useful and appropriate.
3 Examples
19
View Source File : Captura.cs
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
public Texture2D TomarCapturaObjeto(GameObject objeto, int ancho = 128, int alto = 128)
{
return TomarCapturaObjeto(objeto, Color.clear, defectoPosicionOffset, Quaternion.Euler(defectoRotacion), defectoEscala, ancho, alto);
}
19
View Source File : Captura.cs
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
public Texture2D TomarCapturaObjeto(GameObject objeto, Color fondoColor, int ancho = 128, int alto = 128)
{
return TomarCapturaObjeto(objeto, fondoColor, defectoPosicionOffset, Quaternion.Euler(defectoRotacion), defectoEscala, ancho, alto);
}
19
View Source File : Captura.cs
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
License : GNU Lesser General Public License v3.0
Project Creator : pepeizq
public Texture2D TomarCapturaObjeto(GameObject objeto, Vector3 posicionOffset, Quaternion rotacion, Vector3 escala, int ancho = 128, int alto = 128)
{
return TomarCapturaObjeto(objeto, Color.clear, posicionOffset, rotacion, escala, ancho, alto);
}